Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Ape Society Amphitheatre PREPROD
A apresentar 21-30 de 161 entradas
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Atualização: 28 set. 2024 às 20:44

Added war fan. Forrest Map debugged. Assembled and created first Cottage Cabin Prefab for insertion into scenes. Added chateau pieces for chateau construction.

Atualização: 27 set. 2024 às 10:58

Added Estate Cabin pieces and prefabs for Scene Designers. Cottage pieces are on there as well.

Atualização: 26 set. 2024 às 14:51

The update introduces 20 modular cabin pieces for the cottage cabin type. The Mausoleum scene received several additions, including 10 rows of graves, a crypt house, a gardener house, two underground entryways, more stone paths, a fountain, and a tree. Also added unique gravestones and memorials were added alongside an experimental secret tunnel, new pathways to key locations like the gardener house, fountain, and center tree, as well as a tree enclosure. Additionally, the Carver hat's attachment was changed from parent to baby. A new cabin test map has been introduced, and the Duel Zone is now located in Oswins Fall. Finally, new accessories such as earmuffs, clear goggles, and an alternate mustache have been added.

Atualização: 24 set. 2024 às 20:46

Added the Whooss District and street sign prefabs, along with fixing the physics mesh for the bamboo stick. New assets include the tas_military_hat, tas_fruit_basket, and tas_fruit_basket_assorted meshes. The Mausoleum scene has been updated with a spiked cemetery fence, two inner and outer roads, a mysterious tree, and additional grave assets, alongside terrain edits. The Forest map now has a new flat wooden floor for smoother battles, along with more Tas assets. Lastly, a new open water map is ready, awaiting the Explorer's return.

Atualização: 22 set. 2024 às 17:56

Forrest scene update: nav mesh, added spawn points for multiplayer and battle sets to address spawn errors, and a port_border_probe. The map has been leveled within scene options, the tree house flooring color was changed for better visibility, and several minor bugs were fixed. Cliff scene updates: two large stone apes at the entrance, replaced banners with TAS-specific ones, and added more cliffs to fill gaps left by removed statues. A small army of TAS warriors was placed along the shoreline to conceal distant terrain rendering issues, and various TAS assets were added throughout the map. Added Mausoleum scene. Added Pirate Bandana. Added Blue wool cap. Added Natural Feather. Added Bamboo stick.

Atualização: 21 set. 2024 às 16:14

Updates to Aramis Lighthouse: Fixed navmesh at 1st bridge, filled empty terrain at front left cliff, added barrier at lighthouse base, added navmesh near 2nd bridge, attempted to fix rugged terrain at back bridge, and fixed Carver's Cleaver. Forrest Map update: Soft borders adjusted for battle mode, now 90m². Spawn points moved within boundaries. Added TAS assets. Placed an upside-down barrier on the treehouse floor to test for smoother movement; barrier builder script needed for further testing. Updated Onchain Summer: Added Amato Pirate prefabs to tower and added regretoni.

Atualização: 20 set. 2024 às 23:49

Modifications to the lighthouse map and forest map.

Atualização: 17 set. 2024 às 20:40

Added Roman Helmet, Blue bubble gum, Grey VR, Diamond Stud, Data Glasses, Ryu Headband, white top hat, clown wig, teal paint brush.

Atualização: 8 set. 2024 às 16:13

Update includes new trait options such as rose, silver aviators, grey spectacles, gold monocle, blue sunglasses, and black shutter shades, gold earring, black earphones, aquamarine base earring, tas pirate hat, silver privateer hat, grey hoodie, green sombrero, white halo, and a silly spinner hat. We maxed out the amount of hat slots in the character editor, so for testing we will most likely start doing a rotation of new hats in for testing as we go.

Atualização: 6 set. 2024 às 21:43

Added AR glasses. Added shutter shades. Fixed transparency on clip on glasses. Reimported Bow mesh.