Library Of Ruina

Library Of Ruina

Cya's Toolbox
目前顯示第 21-30 項,共 43 項
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更新:2024 年 9 月 20 日 @ 上午 12:58
Cyaminthe 發表

Released BaseBridge and ExtraBridgeLoader; added ExtendedLoader to the toolbox (previously available from Basemod for Workshop); optimized 1FrameworkLoader and 00HarmonyPreloader (1FrameworkPriorityInjector also updated as a result); released Auto interface for KeywordUtil; fixed search fields not being given fallback fonts in CoreLocalizer; added a correction for cost UI highlight behaviour in NoInstanceDeselect; released PlayPointUIPlus; released BaseDirectoryLoader.

更新:2024 年 8 月 8 日 @ 上午 7:08
Cyaminthe 發表

AssortedFixes: added fixes for Abnormality page text animation, effects of Abnormality pages "Eternal Rest", "Home" and "Judgement", and for empty droptables being able to softlock the game. Added more fixes for Der Freischutz visual effect directions and actionscript range recognition. Fixed an error in the Battle Symbol sorting fix that caused some Battle Symbols to be granted unintentionally.

更新:2024 年 6 月 29 日 @ 上午 12:30
Cyaminthe 發表

Removed the plugin distribution of SufficientAmmoFix for compatibility concerns (a replacement will become available later). AssortedFixes: added fixes for Eileen effect and actionscript range.

更新:2024 年 6 月 12 日 @ 上午 1:44
Cyaminthe 發表

AssortedFixes: Moved the partial fix for custom localizations from AssortedFixes to AssortedFixes.Integrated (for CoreLocalizer).
CoreLocalizer: added font adjustments for White Night and Apocalypse Bird cutscenes; included the compatibility patches from AssortedFixes.
TimelineUtil: fixed chapter titles on custom timelines rendering in the incorect type of font if the game's language was set to anything but Korean or English on startup.

更新:2024 年 6 月 9 日 @ 下午 9:19
Cyaminthe 發表

TimelineUtil: now supports "locking in" fixed recipe invitations, removing the limitation of all fixed invites needing to be unique.

更新:2024 年 6 月 9 日 @ 上午 7:31
Cyaminthe 發表

Fixed the README file for TimelineUtil being blank.

更新:2024 年 6 月 9 日 @ 上午 7:19
Cyaminthe 發表

Added some erroneously omitted dependency assemblies for TimelineUtil and SpecialRangeUX.
Added NoInstanceDeselect.

更新:2024 年 6 月 9 日 @ 上午 3:47
Cyaminthe 發表

AssortedFixes: added the fix for SetBlocked.

General Toolbox changes:
Added 1FrameworkLoader and 1FrameworkPriorityLoader/Injector.
Added 00HarmonyPreloader to the 0Harmony dependencies folder (strictly speaking, not a dependency, but can help diagnose certain Harmony issues quicker).
Added TimelineUtil.
Added SpecialRangeUX (and deprecated RangePriorityFix).

更新:2024 年 5 月 19 日 @ 下午 6:16
Cyaminthe 發表

KeywordUtil: added TryGetAssociatedBufType and CreateBufInstance.
AssortedFixes: improved the Battle Symbol loading fix, added DeselectAll fix, added floor EGO recharge between acts fix, added floor-associated Battle Symbol ordering fix, added stance damage bonuses fix, added Information Assessment fix, added Der Freischutz bullet effect direction fix, added general safeguards for some mod localization and credenza code, added Nostalgic Sound fix, added appearance-projection related fixes (mostly reused from Extended Loader).

更新:2024 年 2 月 17 日 @ 下午 9:25
Cyaminthe 發表

RespectfulTargeting: Fixed some inconsistent behaviour regarding targeting specific units and specific slots (this may let enemies target supposedly untargetable entities, but only when they specifically choose to and not at random).