RimWorld
ModularWeapons - Expanded
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Update: 24 jun 2023 om 8:59

[Auto-generated text]: Update on 6/24/2023 8:59:01 AM.
- Significantly reduced base weight of Modular Laser from 4kg to 2kg (Will now be 1.5kg minimum, rifle configurations are a bit lighter)
- Decreased weight impact of shorter barrels, increased weight impact of standard and long barrel.

Update: 22 jun 2023 om 15:31

[Auto-generated text]: Update on 6/22/2023 3:31:19 PM.

- Added Stunning laser beam
- Added tranq rounds to bolt-action and lever action (currently affects mechanoids)
- Added Nauseating laser beam

Update: 20 jun 2023 om 20:43

[Auto-generated text]: Update on 6/20/2023 8:43:45 PM.

Update: 20 jun 2023 om 20:34

[Auto-generated text]: Update on 6/20/2023 8:34:50 PM.
- Added Modular Lasergun
- Added Frag Rounds to the Modular Auto Shotgun
- resized some weapons' in game art

Update: 17 jun 2023 om 18:01

[Auto-generated text]: Update on 6/17/2023 6:01:18 PM.

Update: 17 jun 2023 om 13:16

[Auto-generated text]: Update on 6/17/2023 1:16:24 PM.

- Added the Modular Coilgun to the game
- New texture for the Tinkerer's Table, based on a slightly modified Gunsmithing Station

Update: 11 jun 2023 om 20:44

[Auto-generated text]: Update on 6/11/2023 8:44:38 PM.

Update: 7 jun 2023 om 16:41

[Auto-generated text]: Update on 6/7/2023 4:41:49 PM.
Added two modular melee weapons to the game: A bladed option, and a blunt, hafted option.

Update: 5 jun 2023 om 16:15

[Auto-generated text]: Update on 6/5/2023 4:15:13 PM.

Fixed some missing sounds on the broomhandle pistol (Mauser).

Update: 3 jun 2023 om 19:38

[Auto-generated text]: Initial upload.