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Pets Overhaul
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更新于:2024 年 5 月 23 日 上午 4:24
作者:Pearlie

Version 2.3.9 has been published to Stable tModLoader v2024.3, learn more at the homepage[discord.gg]

### Shield Display Update, Patch 2.3.9, May 23, 2024
### Systemical Changes, Additions & Fixes
- Added display for Shields gained by your Pets.
- Its only visible while you have a Shield gained through any of your Pets is active.
- Is next to your Healthbar by default. Works best with 1920x1080 resolution. (Changeable in config to be on the Player)
- Fixed 'Tooltip Toggle Enable' config option mentioning 'pressing down to activate', rather than mentioning the player needing to assign a key themselves.
- Removed some leftover code for easy obtainability for Joja-cola.
### Balance Changes
- Eye Spring
- Reduced Vertical Wing Ascent Penalty multiplier to 0.55x from 0.6x (nerf)
- Nerfed Jump Boost to 450% from 500%
- Nerfed Acceleration boost to 4% from 12%
- Alien Skater
- Reduced Wing Time multiplier to 1.25x from 1.4x
- Bugfix(Nerf): Fixed Acceleration buff being 25%, even though the tooltip saying 15%. Now it correctly grants 15% acceleration boost rather than 25%.

更新于:2024 年 2 月 29 日 下午 12:44
作者:Pearlie

Version 2.3.8 has been published to Stable tModLoader v2023.12, learn more at the homepage[discord.gg]

### Patch 2.3.8, February 29, 2024
### Systemical Changes
- Removed: All config options regarding Junimo.
- Removed: All EXP Boost stats.
- Following this, Light Pets had to change their stats. You won't be losing your rolls.
- Town Pets now has EXP Stats replaced with their respective fortune stat. (you can get same fortune stat from more than 1 town pets)
- Removed: Easy Joja-Cola obtaining mechanic. (Config option gone aswell of course)
- Removed quite a lot of complications on Junimo's code, way more simpler now.
### Balance Changes
- Junimo
- Increased Level Caps to 50 from 40
- Removed: Being able to work with half effectiveness while not used as the current Pet, now to use Junimo, you have to directly use it.
- Removed: More EXP, stat benefits etc. while Junimo is in use.
- Removed: Fishing Quest bonus items from Fishing Levels (Fishing Exp gain from doing Angler Quests is untouched)
- Removed: Bonus Droprate from Mining Levels
- Removed: Bonus Fishing Power from Fishing Levels
- Removed: Giving any combat stats while swap cooldown is on
- Adjusted Max level requirements to be approximately half of old level 40. (Current level 50's is approx 100% easier than old level 40's)
- New: Mining and fishing now gives money according to exp gain, same as old Harvesting.
- Harvesting is 0.6x, Mining is 0.4x, and Fishing is 4x the Exp amount as coins per level.
- Mining Damage Resist per level up to .22% from .14%
- Fishing Dealt Damage increase per level up to .25% from .15%
- Harvesting now grants +1.5 health per level. (every 2 level is +3 health, some levels may give +1 health)
- Dirtiest Block
- Tripled all coin gain. (Dirt gives 9, common blocks gives 6 and anything else gives 3 copper coins from 3/2/1 copper coins.)
- Removed allowing for Mining Exp gain from common blocks and Dirt.
- Crimson Heart
- Removed: Harvesting Exp boost
- New: Increases Movement Speed by 2.5% + 0.5% per quality (replaces exp)
- Shadow Orb
- Removed: Fishing Exp boost
- New: Increases Movement Speed by 2.5% + 0.5% per quality (replaces exp)
- Magic Lantern
- Removed: Mining Exp boost
- New: Increases Damage Reduction by 1% + 0.2% per quality (replaces exp)
- Jack O' Lantern
- Removed: Harvesting Exp boost
- New: Increases Harvesting Fortune by 10 + 1 per quality.
- Fairy Princess
- Removed: Fishing Exp boost
- New: Increases Acceleration by 5% + 0.5% per quality.
- Toy Golem
- Removed: Mining Exp boost
- New: Increases Mana Regen by 30 + 5 per quality (replaces exp)
- Reduced base Life Regen to -1 from 0 (possible amounts went from 1 to 4 regen to 0 to 3)

更新于:2024 年 1 月 14 日 上午 11:05
作者:Pearlie

Version 2.3.7.3 has been published to Stable tModLoader v2023.11, learn more at the homepage[discord.gg]

### Patch 2.3.7.3, January 14, 2024
### Fix
- Fixed Twins' Pets close clombat lifesteal bonus stating 0.01% of dealt damage rather than intended 1%.
### Balance Changes
- Spider Brain
- Increased lifesteal to 3.5% from 3%.
- Phantasmal Dragon
- New: Ice attacks apply a 250% slow for 10 seconds on the primary target, reduced down to 82.5% for non-primary targets.
- Increased Ice Base damage to 150 from 125
- Increased Fire Base damage to 250 from 100
- Increased Fire multiplier damage to 22% from 15%
- Increased Light Base damage to 100 from 50
- Increased Light multiplier damage to 13% from 10%

更新于:2024 年 1 月 7 日 上午 8:12
作者:Pearlie

Version 2.3.7.2 has been published to Stable tModLoader v2023.11, learn more at the homepage[discord.gg]

### Patch 2.3.7.2, January 7, 2024
### Balance Changes
- Alien Skater
- Reduced acceleration bonus to 0.15 from 0.25
- Eyeball Spring
- Reduced acceleration bonus to 0.12 from 0.15
- Spider Brain
- Increased life pool capacity to 20% health from 7%
- Increased life pool's 1 life recovery time to 1.1 second from 0.4 second. (nerf)
- Reduced lifesteal amount to 3% from 4.5%.

更新于:2023 年 12 月 29 日 上午 11:19
作者:Pearlie

Version 2.3.7.1 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.gg]

### Patch 2.3.7.1, December 29, 2023
### Fixes
- Fixed Fishing Fortune bonus with non-pet Fishing loot trying to use Mining Fortune stat rather than intended, Fishing Fortune.
- NPC's that are immune to Confused debuff now won't get slowed by Pets. (Since Pet's Slow does mess with NPC's AI, the NPC's that mostly has a custom AI that shouldn't be tampered with are immune to vanilla Confused debuff. Due to this, Pets Overhaul's slow will follow a similar logic)
### Balance Changes
- Sapling
- Reduced regular Lifesteal to 0.8% from 0.9%
- Shark Pup
- Increased Damage resistance vs Fished Up enemies to 15% from 10%.
- Increased Shield gain upon catching anything to 10 from 5
- Spider
- Increased Damage multiplier on poisoned targets to 1.08 from 1.05.
- Increased Damage multiplier on targets inflicted with venom to 1.16 from 1.15.
- Chester
- Increased defense bonus while a Container is open to 10 from 8.
- Increased bonus grab range to 5 blocks from 4 blocks.
- Baby Grinch
- Increased Frost Moon Weapon bonus damage to 15% from 10%.
- Increased slow range to 30 blocks from 25 blocks.

更新于:2023 年 12 月 29 日 上午 2:09
作者:Pearlie

Version 2.3.7 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.gg]

### Fortune & Junimo Levels Balance Update, Patch 2.3.7, December 29, 2023
### Systemical Changes & Fixes
- Changed the way Fortune Stats work. They now affect non-Pet sourced items aswell.
- All gathering Fortune stats (mining, harvesting and fishing) works with half effectiveness on their corresponding stats. Eg. 10 Mining Fortune will give you 5% more 'mining' items, which are items that Mining Pets benefits from.
- They still work with 100% effectiveness with items dropped by Pets just as before. Eg. a bonus seed obtained by a Blue Chicken will be 10% more if you have 10 Harvesting fortune.
- Global Fortune now simply has half effectiveness for all Harvesting, Mining and Fishing items. Only is 100% effective for Pet items that are not classified as any of the 3 gathering classes.
- Item OnSpawn code now won't run if the world generation is currently ongoing. (Possible fix for WorldGen issues)
- Fixed Bonus Angler Quest Rewards being affected by current fishing level 10 times lower than intended.
- Fixed Junimo checking the in-use state wrong while giving Player the Harvesting perk, bonus maximum health, resulting in giving less & more health than intended in certain scenarios.
- Fixed Junimo's tooltip display's stats being inconsistent with Pet Swap Cooldown.
- Changed the way of 'upon death' stuff works to now constantly update certain cooldowns while Player is dead, rather than initiating only once when they die.
### Balance Changes
- Junimo
- Adjusted all level requirements by an algorithm. Now required exp for next level starts increasing 20% from the one before, but reducing 0.4% everytime the level goes up, resulting in higher levels not having biggest exp gaps in the entire world just to get +1 level. This makes early levels slightly harder (not something you will breeze through instantly) and late levels easier to obtain. Also a level always requires more than prior level to go up.
- Old Harvesting Level 2 Requirement: 20, Max level requirement: 400000, New Harvesting Level 2 Requirement: 125, Max level exp requirement: 135165
- Old Mining Level 2 Requirement: 15, Max level requirement: 500000, New Mining Level 2 Requirement: 115, Max level exp requirement: 123765
- Old Fishing Level 2 Requirement: 5, Max level requirement: 80000, New Fishing Level 2 Requirement: 10, Max level exp requirement: 8430
- Removed all double benefits while Junimo Pet is in use, except for Combat stats. Only the Health, Damage Resist and Damage Increase bonuses are doubled while Junimo is in use.
- Increased Mining Perk of increasing gathered ores to 1.2% per level from 0.9%.
- Increased Harvesting Perk of exp to coin multiplier to 0.6x from 0.45x.
- Increased Fishing Perk of fishing power multiplicative increase to 0.5% from 0.4%
- New: Grants 33% increase to all 3 Mining, Harvesting and Fishing EXP stats while Junimo is in use. (Is not multiplicative like before, additive alongside other EXP boost sources)
- Increased Jungle Spores Harvesting exp yield to 5 from 4
- Town Pets
- Effective range of all Town Pet auras are doubled.
- All of their Fortune & Exp buffs are doubled.
- Baby Face Monster
- Reduced time required to reach stage 2 life regen to 12 seconds from 20
- Reduced stage 2 life regen amount to 9 from 15
- Spiffo
- Increased ammo reservation chance to 20% from 10%.
- Increased armor pen vs. Zombies to 6 from 4.
- Parrot
- Increased spread slightly to be between 0.8 and 1.2 (1 being same as initial projectile) from 0.9 and 1.1.
- New QoL: Projectiles that acts as a Melee sword (Eg. Excalibur etc.) will now use the regular multiple strike mechanic rather than trying to create a new Projectile with them. Prior to this, Parrot was sort of useless with them.

更新于:2023 年 12 月 28 日 上午 7:26
作者:Pearlie

Version 2.3.6.5 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.gg]

### Patch 2.3.6.5, December 28, 2023
### Fixes
- Fixed easy Joja-Cola mechanic's value for determining if a Joja-Cola has been caught before or not, not being retrieved correctly. AGAIN.
- Fixed Jack O'Lantern Pet's luck tooltip not rounding correctly, resulting in having unintendedly long display values.

更新于:2023 年 12 月 26 日 下午 12:57
作者:Pearlie

Version 2.3.6.4 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.gg]

### Patch 2.3.6.4, December 26, 2023
### Fixes
- Fixed easy Joja-Cola mechanic's value for determining if a Joja-Cola has been caught before or not, not being retrieved correctly, causing Player to have this working again upon re-entering a world, rather than it being one time.
- Fixed Estee's (Celestial Wand) tooltip still stating 'over 200 mana' rather than base mana.
- Fixed image of Wisp Pet in Forums & Steam being old.

更新于:2023 年 12 月 22 日 下午 10:24
作者:Pearlie

Version 2.3.6.3 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.gg]

### Patch 2.3.6.3, December 23, 2023
### Fixes & Changes
- Fixed Suspicious Eye Pet setting the wrong variables to 0 upon death, rather than intended enrage duration.
- Changed In-game, Steam Workshop and Forums descriptions to be more simple and updated the images.

更新于:2023 年 12 月 20 日 上午 7:21
作者:Pearlie

Version 2.3.6.2 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.gg]

### Patch 2.3.6.2, December 20, 2023
### Fix
- Wrote defensive code for cases where a Keybind is missing and code tries to check the said Keybind.