Left 4 Dead 2
Blue Heaven Long Version
Mostrando 1-10 de 43 aportaciones
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Actualización: 18 SEP a las 10:45
por Grumpy

V. 43. Minor faults corrected.

Actualización: 14 SEP a las 9:30
por Grumpy

V. 42 Reduced entities in all maps but especially map 6 which I had to split into two maps.

Actualización: 30 AGO 2024 a las 16:40
por Grumpy

V 41. Disabled ledge hanging in maps 5 & 7. Reduced zombie hoard in Garden of the Sphinx.

Actualización: 27 AGO 2024 a las 12:14
por Grumpy

V 40. Turned off the camera shake caused by all the tanks in the finale because it's too extreme. Also made better reflections in most of the water surfaces.

Actualización: 13 MAY 2024 a las 12:56
por Grumpy

V 39. Re did some textures on map 1.

Actualización: 5 MAY 2024 a las 15:59
por Grumpy

V 38. New skybox texture in map 1, also many small changes in same map to make things run more smoothly.

Actualización: 29 ABR 2024 a las 15:26
por Grumpy

V 37. Fixed missing trigger outputs in map 2. Reduced number of zombies in maps 2 & 7. Made the burning lemons in map 6 not fatal if caught on one.

Actualización: 4 ABR 2024 a las 5:05
por Grumpy

V 36. Reduced volume of some of the music & also deleted more entities from Lemons map.

Actualización: 2 ABR 2024 a las 13:02
por Grumpy

V 35. Reduced entities on Lemons map by 171. Added health boost at end of same map. Made small changes to nav mesh in Tower map to try and stop Bots running the wrong way.

Actualización: 26 MAR 2024 a las 16:57
por Grumpy

V 34. Corrected mistake with a Trigger in map 3. Added new danger sign.