Rusted Warfare - RTS

Rusted Warfare - RTS

World war 2 (Realism+ version)
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更新于:9 月 10 日 上午 7:56
作者:Peter

- added a fast guide for new player in command center
- submarine can now dive/undive underwater (need test)
- all ship can attack submarines if they spot them, recon plane can spot submarine further away
- fixed soldiers running bug and add remain stamina in action for info
- medic now will auto search injured soldiers
- fixed new ship move speed and reduced accelaration speed
- some other small bug fix

更新于:9 月 7 日 上午 7:11
作者:Peter

- new 4 class destroyer ship!
- vehicles speed increased and cannons speed reduced
- possibility to disable unit points by enable no nuke in advanced settings
- new 4 incredible maps
- some new tanks and units
- add passive unit points generation in command center and headquarters
- new winter camouflage for USSR tanks
- new transport truck mechanics: driver can exit from cabin and units will automatic exit from transport vehicles when get attacked (need to press auto unload button)
- various unit balancing
- various bug fixes

更新于:5 月 25 日 下午 12:18
作者:Peter

- simplifed doctrines,
- added custom doctrine (you can make your custom army at start),
- added shoot sound to flamethrower,
- reduced the chance of 'hit sound bug' when flamethrower attack tank (that bug is not completely fixed),
- changed german slg 33 with Hummel,
- fixed Oni turret,
- improved self regen tank system,
- only airfield can repair planes now,
- fixed a bug of T20 truck,
- unit start with auto ammo switch active,
- removed captured sherman from japanese tank factory,
- more damage to HE bullet against buildings and soldiers

更新于:5 月 17 日 上午 9:50
作者:Peter

- add HE/AP ammo switch for all tank and cannons
- new game mod Domination: play with pre selected unit without command center by using some different doctrines (tank doctrine, infantry doctrine...)
Only USSR and Germany have doctrines mod at moment (they need testing)
- reduced soldiers unit points cost from 0.3 to 0.2
- more realistic flamethrowers, they can make soldiers exit from bunkers and tanks if temperature became too hot
- soldiers auto stand up if not not attacked for uncertain period
- limited AT granades to 2 for each soldier, 1 AT granade will be restored after 100 seconds
- medic heal range increased by 2.5 times, medic tent heal range increased by 1.75 times
- soldiers will automatic leave bunkers and trenches if building hp < 200 and get attacked
- prisoners will give also 0.2 unit points if returned to HQ
- some bug fix
- some other small changments

更新于:5 月 10 日 下午 2:08
作者:Peter

- buff AA 20mm and 40mm range
- reduced bomb damage by 20%
- give a bonus on range and reload speed to tank destroyers
- better unit points calculation based on price for tanks and airplanes
- new mission in custom maps made by @Kostyashk
- new units: Ostwind, jagdpanzer IV/70
- tank crew die system improved (now calculated based total damaged received by an hit)
- all nation have now a 40mm AA truck
- T34 can transport 4 soldiers on itself
- add unit type gui separation in tank factories (only for German and USSR at moment)
- numerous bug fix
- some adjustments

更新于:5 月 6 日 上午 4:53
作者:Peter

- headquarters unit points price changed based on moral
- 50% of air pilot survive when plane get destroyed
- officers now give a buff to units (+50 range, +0.05 speed(soldiers))
- mortars can attack when in trench also with hiding mode
- auto-prone disabled if soldier is moving
- disable auto-prone for 30 seconds if soldiers prone
- hp bonus to paratroopers when launching
- fixed plane in fog of war addon
- some bug fix
- some small adjustments

更新于:5 月 6 日 上午 4:31
作者:Peter

更新于:5 月 4 日 下午 2:03
作者:Peter

- Add Paratroopers!
- new soldiers squad only for cargo planes: Folgore, VDV, Fallschirmjäger
- player soldiers can auto prone if taken damage
- now transport plnes can buy paratroopers at airfields
- various bug fix

更新于:5 月 2 日 下午 12:44
作者:Peter

- add ammo system for infantry and mgs
- now all machineguns have to reload (they can also auto reload if no enemy near)
- trenches now have an hiding button for infantry
- new small pillbox for infantry
- sappers improved (can build small pillbox and explosives)
- tank obstacles can not be directly attacked now
- planes will automatically return to base if they don't have ammo
- oil pump and ammo factory make explosion when die
- correct pe8 size
- more realistic 88mm and 90mm AA gun (less accurate but more range)
- foundry and ammo factory are now capturable
- now rally point work also for squads in barracks
- add some units for sandbox
- general improvements
- some bug fix

更新于:4 月 30 日 上午 5:36
作者:Peter

- fixed some bug in airfields
- fixed TB-3 bugs
- improved GUI of barracks and add setRally button
- fixed wrong bomb counts in heavy bombers
- some other small fix