Age of Wonders: Planetfall

Age of Wonders: Planetfall

Fairplay AI
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Update: 17 apr om 18:07

Changes
  • Fix - Forward Base influence fix.

  • Changed - Small changes to values for difficulties, DM me for any suggestions or points of notice, I have also removed unneeded PAKS that were changed ages ago. So, also just a general tidy up.

Update: 8 apr om 17:40

Changes
  • Fix - AI influence changes and personality changes, far less AI dwelling spam, AI was given fairness elsewhere in energy

Update: 4 apr om 17:15

Changes
  • Fix - For AI prioritising NPC faction units over their own, coloniser changes to prevent spamming with other misc changes. Currently testing for further changes over the coming weeks. Testing Vanilla and More Factions mods and Adventure Mod.

    Note - Verify Games files files for the download to start.

Update: 4 apr om 2:28

Changes
  • Change - Small update to personalities and strategic values, other mods such as Adventure Mod ( Best Mod for AOW Planetfall in my opinion ) should get priority now for some general settings regarding the AI without conflict, such as stopping the AI in early game from spamming cities.

Update: 1 apr om 22:04

Update: 1 apr om 16:19

Changes
  • Fixed - Higher difficulties adjusted so their extra starting units don't destroy their income near game start. Higher AI have small income changes, no additional incomes ect.

    Authors Note
  • Further Adjustments may come if needed, higher difficulties are now harder and fairer for the AI to handle.

Update: 6 mei 2024 om 23:13

Changes
  • Further Difficulty and AI adjustments

  • On the highest difficulties, to compensate for no extra bonuses, the hardest and harder AI start with extra starting unit power to clear their starting area more easily; this also helps them meet their threshold to prepare to expand.

    Authors Note
  • Further Adjustments if needed, easy/normal difficulty is on par with player start.

Update: 29 okt 2023 om 3:12

Changes
  • Just changes to the Workshop Page and Small Value Fixes.

Update: 29 okt 2023 om 3:08

Update: 2 okt 2023 om 19:49

Changes
  • Influence Costs/Opinion modifiers of Insults/Compliments/Other grievances and actions of players on players changed.

  • Adjustments to AI influence and inclination to negotiate with Dwellings/Independents. They are still based on personalities, some will still do quests, and deal with independents in general.

  • Far easier to discover AI personalities, both the Personality/Behavioural traits are now revealed shortly after the meeting.

  • Smaller changes to GlobalDiplomacy Settings.

  • Further String Fixes, now on pronouncing compliments the UI panel should display correct values, I'll be on the lookout for further discrepancies.