Total War: WARHAMMER III

Total War: WARHAMMER III

(Decky) Tech-Tree Compilation SFO Submod [RISE OF THE RAT Update]
Zobrazuje se 1–10 z 18 položek
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Aktualizace: 21. zář. v 20.58
provedl KoKa-KoJla

Update:
- Update mod's title
- Skaven: Fixed broken merging of technologies from Decky/SFO tech tabs
- Lizardmen: Fixed incorrect work of displayed technologies in tabs
- Tomb Kings: Updated Final technologies position due to vanila rework of tech positions

Aktualizace: 26. dub. v 1.35
provedl KoKa-KoJla

Update:
- Update mod's title for SFO 1.36 (mod before update was working almost fine, except having a minor errors)
- Kislev: Boris got his rightful technologies back
- Wood Elves: King Orion got part of his rightful Decky's technologies back

Aktualizace: 31. led. v 8.43
provedl KoKa-KoJla

Update:
- Throughout Heaven and Earth, Norsca are now back to the main mod and now not requiring a submod (of submod)
- Fixed crashes due SFO/Decky/WH3 Main Patches updates
- Adjusted Vampire Counts technologies position due to changes in SFO

- Creative Assembly themselves fixed issue with technology groups possible overlapping over tabs, but I will write as a patch note.

Aktualizace: 2. srp. 2024 v 6.36
provedl KoKa-KoJla

Update:
- Removed Norsca technologies adjustments due to Decky removing them from his mod
- Update mod description

Aktualizace: 19. čvn. 2024 v 6.04
provedl KoKa-KoJla

Update:
- Readjust Boris SFO technologies position due to Decky adding additional technologies
- Edited mod description (about how some factions technologies were adjusted/fixed)
- Changed mod link in description
- Updated screenshots of the mod

Aktualizace: 18. čvn. 2024 v 8.38
provedl KoKa-KoJla

Update:
Fixed technologies for SFO update. It was made on quick hand, so report if you notice some bugs. Touched only the Empire (and removed Dwarves technologies)

- Fixed Empire technologies (due to SFO removing part of their tech)
- Removed outdated dwarven SFO technologies
- Removed some nodes as RPFM was saying that they're not used

Aktualizace: 7. lis. 2023 v 7.18
provedl KoKa-KoJla

Update:
- Fix Tzeentch technologies (Kairos) due to update of Decky technology tree

Aktualizace: 2. říj. 2023 v 21.28

Update:
- Fixed Lord Skrolk Special Plague technologies overlapping with skaven tech due to recent updates of technologies for Skaven from Decky.

Aktualizace: 30. zář. 2023 v 7.33

Update:
- Updated for new SFO version Kingdom & Wildlands
- Fixed Norsca technologies position conflict (SFO added new tech for them)
- Added Beastmen tech positions fix (due to Decky returning Beastmen technologies back)
- Moved positions of new 7 Empire technologies (SFO added them) for more compability
- Updated some technologies resource consumption for Bretonia (so they actually take Valor resource as intended by SFO)
- Fixed Lizardmen positions to fit with new tabs (from SFO)
- Moved Kairos new 9 technologies (from SFO) to prevent conflicts with Decky technologies
- Added fix to make for Bretonia abilities technologies from Decky for them to be actually working (giving effects)

Aktualizace: 25. čvc. 2023 v 8.03

Update:
- Fix crashes related to now non existent beastmen technologies, due to beastmen technologies being removed from Decky's Tech Tree mod compilation.