DayZ
Azalea
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更新于:9 月 25 日 上午 8:53
作者:Ollie

- Removed Coordinate HUD mod for now.
- Reverted to vanilla main menu music.

更新于:9 月 24 日 上午 8:54
作者:Ollie

更新于:9 月 24 日 上午 4:20
作者:Ollie

0.3.4
CHANGELOG AZALEA EARLY ACCESS
VERSION: 0.3.4
DATE: 2025-09-23

GENERAL NOTES
• Improved overall stability and polish
• Thanked everyone who played and gave feedback during the July playtest
• Marked two years since Azalea’s first public test — your support and reports keep the map growing

ADDED
• Added new static plane crash sites
• Restored wells at camps and settlements
• Added extra detail passes (railings, clutter, foliage)
• Updated loading screens with new Azalea images
• Refreshed hints and news box with new info

CHANGED
• Adjusted weather balance (less excessive rain)
• Adjusted loot tiers in several areas to improve progression and hotspot balance
• Polished Restricted Area
• Reworked sonar pillars and panels
• Polished terrain and environments in multiple locations
• Reduced excess props and removed unused asset islands
• Integrated social buttons (Discord, Twitch, Ko-fi) into the menu

FIXED
• Connected water tiles near airfields (no more visible gaps)
• Updated queue screen with priority slot visuals
• Fixed sonar pylons staying lit after shutdown
• Fixed infected in dynamic events getting stuck
• Corrected missing texture on Priority Queue screen
• Fixed invisible objects blocking player movement
• Reduced disconnects related to “unstable connection” errors
• Fixed sonar fence keycard so it consistently deactivates fences
• Closed unintended gap near firestation that allowed exploits
• Corrected placement of Livonia tower and bunker exit
• Fixed items spawning blocked by zombie piles at wells
• Fixed lorry back wheels clipping into the ground
• Removed invisible fence blocking a gap
• Improved infected AI pathing with fewer stuck indoors
• Regenerated navmesh for smoother AI navigation
• Corrected queue/listening mode message

KNOWN ISSUES
• Overabundance of certain loot types in specific locations
• Helicopter crash sites: ground clipping and zombie spawn issues
• See Betahub for other active reports (pathing, loot balance, structures)

更新于:7 月 3 日 上午 7:02
作者:Ollie

Fixed Clutter rendering (Thanks to JMC & Nate) :)

更新于:7 月 1 日 下午 4:57
作者:Ollie

See Discord.

更新于:2024 年 10 月 29 日 下午 3:49
作者:Ollie

- Removed Azalea Poison Flower & bolts temporarily to see if it could help with sound bug.

更新于:2024 年 10 月 25 日 下午 5:23
作者:Ollie

- Removed Fishy Buildings to see if it fixes the melee sound bug.

更新于:2024 年 10 月 23 日 下午 6:17
作者:Ollie

更新于:2024 年 10 月 23 日 下午 5:48
作者:Ollie

更新于:2024 年 10 月 6 日 上午 4:53
作者:Ollie