Barotrauma

Barotrauma

Enhanced Armaments Fuel for the Fire Expansion
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Uppdatering: 16 maj, 2024 @ 16:23

I'm still breathing, and that's something.

Added:

- Unidentifiable Combat Fatigues, an extremely rare findable in wrecked secured cabinets.

Uppdatering: 24 mar, 2024 @ 18:45

Changed:

- Recipe for Timed Explosive Detonator slightly more expensive.
- Subnote: Removed some redundant code in said item.

Uppdatering: 16 mar, 2024 @ 11:51

Something had to give.

Changes:

- Removed Renegade Light Machine Gun.

Uppdatering: 4 feb, 2024 @ 10:37

Changes:

- Renegade Light Machinegun and Renegade Assault SMG both resprited.

Uppdatering: 23 dec, 2023 @ 9:39

Finally, some ammo stack changes.

Changed:

- All ammo types has had their stack size adjusted, and now has an increased stowage stack size.

- 8 Gauge ammo types & Coalition Assault Shotgun spawning times shifted.

- Renegade 10mm Family Facelift.

Uppdatering: 9 dec, 2023 @ 17:18

Fixed:

- Semi-Auto Rifle no longer requires a blueprint that doesn't exist

Uppdatering: 22 nov, 2023 @ 12:10

Fixed:

- Toolbox had an improper reference for an ingredient

Uppdatering: 19 nov, 2023 @ 15:28

Fixed:

- Heavy Blaster Cell recipe requiring exactly 1/4th of a fulgurium chunk.


Changed:

- Combat Medic Helmet battery efficiency increased.

Uppdatering: 18 nov, 2023 @ 17:41

Fixed:

- Black-Ops Spawning with an invalid ammo type.


Changed:

- Black-Ops Heavy SMG Reworked.

Uppdatering: 17 nov, 2023 @ 15:30

Changed:

- Renegade S2 Uniform had more pockets than base.