Crusader Kings III

Crusader Kings III

Dark Ages
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更新:2024 年 12 月 20 日 @ 上午 2:56
Cardolam 發表

Version 1.87 (20/12/2024)

- Continued coding the event pool about Influence (60% done)
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 12 月 13 日 @ 上午 6:06
Cardolam 發表

Version 1.86 (13/12/2024)

- Fixed tooltip of event "Risky Carnal Behaviour"
- Changed text of event "General Overview"
- Fixed Influence game rule to prevent lower AI house members to provide bonus to human senior house member through the trickle effect (now it is controlled by event)
- Fixed a typo in a tooltip of event "The Solidary Tax"
- Fixed new costs for legitimate bastards
- Started coding new event pool about Influence (20% done)
- Updated all language files (*)



(!) - Now those playing CK3 in Polish have English content within Dark Ages, instead of localization tokens
(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 12 月 6 日 @ 上午 6:45
Cardolam 發表

Version 1.85 (06/12/2024)

- Fixed description of event "Hints of an Odd Party"
- Included English placeholders for Polish language (!)
- Legitimizing bastards is now more costly
- Updated all language files (*)

(!) - Now those playing CK3 in Polish have English content within Dark Ages, instead of localization tokens
(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 11 月 29 日 @ 上午 2:23
Cardolam 發表

Version 1.84 (29/11/2024)

- Event that might marry an AI landed character now only works with adults
- Improved the trigger of event that might lead to marriage for landed AI


- Updated all language files (*)


(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 11 月 22 日 @ 上午 3:38
Cardolam 發表

Version 1.83 (22/11/2024)

- Created a rule to enable/disable the Independence faction for Administrative Governments (!)
- Created a rule to enable/disable the Dissolution faction for Administrative Governments (!)
- Coded a new rule for Warfare. Can be Realistic or Gamey. (?)
- Characters of Administrative Realms will use much more sparingly the option to turn their close family male members into Eunuchs
- Limited thee scope of event "A Turn for the Worst" (#)
- Changed the name of event "Scrapping the Barrel" related to bankruptcy. Already existed other event witth such title.
- Compatched with CK3 1.14.1
- The "Intimidate" character interaction now can also be used to attempt to force vassals to avoid joining factions for a set period of time

- Updated all language files (*)


(!) - Original credit goes to Cowcubus for the simple mod
(?) - If you find warfare too challenging, you can define the 'Warfare" game rule to something other than 'Realistic".
(#) - Now it can only happen once to each vassal. If the rivalry eended, that vassal cannot be picked again to form a new rivalry
(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 11 月 15 日 @ 上午 5:58
Cardolam 發表

Version 1.82 (15/11/2024)

- Fixed grammatic in text of event "Martial Involvement"
- Rebalanced the torture option of the event "An Important Arrest"
- Updated some values of the event "An Important Arrest" to properly use RNG
- Changed a few unbalanced bonuses of legendary buildings
- Modifier due to battle advantage was not being applied properly
- The AI will now be much more adept of appointing co-emperors protecting their interests (!)
- Improved the text of event "A Matter of Respect"
- Changed a bit options in the event "A Matter of Respect" to turn choices harder for the player
- Fixed 2 typos in the text of event "The Right Word"
- Minor changes to the "Forge Heir" decision
- Changed the way AI evaluates probabilities to pick the "Forge Heir" decision
- Updated all the modifiers to display the "mixed" icons (yellow ones) when appropriate
- Coded a new Decision to give the chance of a ruler to improve by one level his/her education ($)
- Fine tuned combat mechanics
- Due to heavy lobbying, a new difficulty level called "Apocaliptic" has been implemented (&)
- REwrote a small section of event "Welcome to Dark Ages!"
- Updated all language files (*)


(!) - Big thanks to Drakken for his/her suggestions and code searching
($) - Its a pack of one decision and 6 events. You might only attempt this decision once in your character's lifetime
(&) - The previous "Easy Mode" game rule is now called "Difficulty" and can be set to Easy, Normal or Apocaliptic
(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 11 月 8 日 @ 上午 6:14
Cardolam 發表

更新:2024 年 11 月 4 日 @ 下午 1:38
Cardolam 發表

Version 1.8 (04/11/2024)

- Compatched with Vanilla 1.14
- Added 30 new songs from Knights of Honour 2
- Rebalanced new stuff from WN to improve gameplay
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 10 月 31 日 @ 上午 2:28
Cardolam 發表

Version 1.77 (31/10/2024)

- Changed reinforce of MaA to 5% per month (!)
- Changed background of event "An Offer too Good to Pass"
- Fixed a typo in the text of the event "Seasonal Markets"
- Told the noble AI to be more proactive in finding a groom/bride
- Coded an event to create a chance for the AI to marry if above measure doesn't work
- Added martial level 5 to the event that limits martial education to women ($)
- Adjusted a few modifiers for pregnancy outcomes
- Updated all language files (*)



(!) - For siege engines they will only recover losses once a siege engine regiment is of level 2
($) - The event takes into consideration cultures, vanilla game rules or the Shieldmaiden trait
(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

更新:2024 年 10 月 25 日 @ 上午 1:53
Cardolam 發表

Version 1.76 (25/10/2024)

- The "Embrace Celibacy" decision is not available also to Lustful characters
- To close a significant loophole in the design, Celibate characters might now be tempted now from time to time (!)
- Renamed event "To Dabble in Politics" to "Dabbling in Politics"
- Remove pointless event file darkages_base_modifiers.txt (stuff moved to game rules)
- Upped the reinforcement rate of MaA to 10% a month. Less than that and the siege engines never recovered their numbers.
- Rephrased the text in the event "A Prestigious Invitation"
- Reduced the cost of activities by reviewing the costs related with different eras
- Added 11 new soundtracks from Knights of Honour II
- Added an image to the Dark Ages chapter of the music player
- New game rule allowing the players to pick an easy mode that gives some bonuses only to the player characters (disabled by default)
- Compatched with CK3 1.13.2 (23/10/2024)
- Updated all language files (*)



(!) - Only way to avoid these temptations entirely is for a character to be Chaste. Being Disloyal, Gluttonous, Diligent, Wrathful, Impatient, Deceitful, Gregarious or Arbitrary increases the odds of being tempted. Being Loyal, Temperate, Just, Patient, Honest, Humble, Shy or Content decreases the chance of getting such event
(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are