NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Marduk Clan Collective
Viser 51–60 av 80 bidrag
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Oppdatering: 25. aug. 2023 @ 5.57

Hotfix:

Fixed Enuma Elish HEKP vfx failing to generate.
Fixed HEKP secondary vfx/armour burn failing to generate against Marduk hulls.
Removed Ninazu Strike Cannon Gun System (Not fit for purpose).
Removed Ninazu Plasma Core Round (Not fit for purpose).
Fixed Siduri Cruiser outline rendering through after action report.
Fixed 'Melammu' Spinal Railgun System munition subclass.
Updated Bashmu-class Destroyer flavour text.
Added custom impact vfx for 100mm EMP Shell.
Added custom sound fx for 100mm EMP Shell.
Increased 100mm EMP Shell debuff chance. (1-5)
Increased 200mm HE-HV shell range. (11,000m-13,500m)
Removed 200mm HE-HV Crit capability (Can still debuff, but no longer cause crits such as reactor overload or fuel line fire).
Decreased 600mm Plasmatic Shell speed. (800m/s-600m/s)
Increased Adamant Magazine Max Health. (300-500)
Increased Adamant Magazine Damage Threshold. (60-65)
Increased Adamant Magazine fixed capacity. (360-480m)
Decreased Adamant Magazine Functioning Threshold. (20-40)

Oppdatering: 22. aug. 2023 @ 13.06

Hotfix:

Fixed incorrect crew value on role specific berthings

Oppdatering: 22. aug. 2023 @ 9.38

Hotfix:

Changed all repairability buffs to literal values

Oppdatering: 22. aug. 2023 @ 5.04

Hotfix:

Added Capacitor Bank module
Added repairability buff to Shamhat-class Light Cruiser (10%-15%)
Added repairability buff to Siduri-class Command and Control Cruiser (10%-20%)
Added repairability buff to Ishtar-class Battlecruiser (10%-20%)
Added repairability buff to Gilgamesh-class Dreadnaught (10%-40%)
Changed Melammu Spinal Railgun reload type (No longer buffed by EREG)
Changed C5+ Melammu Dingir Railgun reload type (No longer buffed by EREG)
Fixed C4 Shulshaga 600mm Muzzle 2 no audio
Fixed Damage Control Transit System missing from manifest

Oppdatering: 21. aug. 2023 @ 11.54

Hotfix:

Fixed Plasma Re-Conversion System socket type.

Oppdatering: 21. aug. 2023 @ 9.51

Hotfix:

Original Update:

Added Super-Capital scale specialised crew berthings
Added Damage Control Transit System
Added Plasma Re-Conversion System

Increased Adamant Magazine Depot capacity
Increased Adamant Magazine Dept power cost
Increased all specialised crew berthing bonuses
Increased Regional Command CIC crew cost

Fixed Melammu Dingir optical lens rendering issue
Fixed Belsarbi optical lens rendering issue
Fixed Gilgamesh-class Dreadnaught radar socket
Fixed OSR-2000 Ashur socket size

Additional Changes:

Added flank speed damage debuff to Plasma Re-Conversion System
Fixed Super-Capital Berthing socket sizes
Fixed manifest paths for Super-Capital Berthings

Oppdatering: 21. aug. 2023 @ 6.08

Version Revert:

Manifest issue, hotfix will be posted later today

Oppdatering: 21. aug. 2023 @ 5.22

Hotfix:

Added Super-Capital scale specialised crew berthings
Added Damage Control Transit System
Added Plasma Re-Conversion System

Increased Adamant Magazine Depot capacity
Increased Adamant Magazine Dept power cost
Increased all specialised crew berthing bonuses
Increased Regional Command CIC crew cost

Fixed Melammu Dingir optical lens rendering issue
Fixed Belsarbi optical lens rendering issue
Fixed Gilgamesh-class Dreadnaught radar socket
Fixed OSR-2000 Ashur socket size

Oppdatering: 20. aug. 2023 @ 16.13

Hotfix:

Added DSM-250 Mobility Drive flavour text
Fixed Fleet Command CIC cost
Fixed OSR-2000 Ashur stats
Fixed Large DC Storage Network restore count

Oppdatering: 20. aug. 2023 @ 15.07

Added Gilgamesh-class Dreadnaught

Added C5+ Melammu Dingir Railgun
Added 'Enuma Elish' Super Capital Spinal Railgun
Added DSM-250 Mobility Drive System
Added Super-Capital scale internal components

Added 3140mm Railgun Slug
Added 100mm EMP Shell
Added 100mm Incendiary Shell
Added 200mm Incendiary Shell
Reduced 150mm Flak Shell fuze margin (0.5-0.3)
Reduced 75mm Flak Shell Spherecast (0.5-0.4)
Reduced 75mm Flak Shell Ray Angle (10-8)

Improved Ishtar-class Battlecruiser crew vulnerability (0.33-0.2)
Added impulse on impact to 600mm HE Shells (0-20)
Fixed jamming immunity on Marduk radar systems
Fixed some compartment sizes and flavour text.
Fixed some missing screenshots for equipment.

Known Issues:

No visual indicator for Siduri-class Cruiser buffs
30mm Sandshot VFX generated sideways
75mm Grapeshot VFX generated sideways
HEKP VFX Non-functional on modded hulls (Potential gamewide issue)
3140mm Railgun Slug HEKP VFX Non-functional
Potential balance issues