NEBULOUS: Fleet Command
Marduk Clan Collective
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Ενημέρωση: 7 Οκτ 2023 στις 6:24

Hotfix:

Changed shell descriptions to include Light or Heavy reload tag
Fixed Enkidu Status/DC Board drive/power plant sockets
Decreased C2 Flak Cannon, Nirah time between muzzles (0.125-0.1)
Increased C3 Gun, Laguda time between muzzles (0.25-0.33)
Increased 150mm Flak Shell point division (0.5-0.75) [Means 1pt of ammo is now 75 shells, same as vanilla flak]
Decreased 150mm Flak Shell storage volume (0.05-0.02)
Decreased 150mm Flak fuze margin (0.3-0.2)
Decreased 100mm HEDP Shell explosion radius (0.8-0.33)
Decreased 100mm HEDP Shell ray angle (15-7)
Decreased 100mm HEDP Shell ray count (5-3)
Increased 100mm HEDP Shell armour penetation (35-38)
Increased 100mm HEDP Shell max penetration distance (2.2-4)

Ενημέρωση: 6 Οκτ 2023 στις 11:04

Added Enkidu-class Battleship
Added 'Enki C5+ 900mm Siege Cannon'
Added 600mm HESC (High-Explosive, Shaped Charge) Shell
Added 900mm HE Shell
Added Berthing, Engineering Crew (Mistakenly removed before?)

Increased Engine and Thruster Glow emissive strength
Fixed Ereshkigal-class Heavy Cruiser hull texture normal map
Increased Alammush Fire Control Radar range (8km-10km)
Increased C1 Casemate, Aya on target angle firing arc (5deg-7deg)
Increased 'Nusku' Beam System range (5km-6km)
Increased 'Nusku' Beam System firing duration (4sec-6sec)
Increased 'Nusku' Beam System on target angle firing arc (1deg-10deg)
Decreased 'Nusku' Beam System overheat damage probability (0.9-0.8)
Decreased 'Nusku' Beam System overheat damage per second (80-30)
Increased Adamant Magazine capacity (480m-720m)
Increased Lahmu-class Gunboat maximum speed (28m/s-32m/s)
Increased Siduri-class Command and Control Cruiser maximum speed (18m/s-20m/s)
Increased Siduri-class Command and Control Cruiser maximum turn speed (0.09-0.11)
Increased Ereshkigal-class Heavy Cruiser angular motor force (600-700)
Increased Ishtar-class Battlecruiser maximum speed (18m/s-22m/s)
Increased Ishtar-class Battlecruiser base crew amount (80-120)
Increased Ishtar-class Battlecruiser maximum turn speed (0.12-0.13)
Increased Ishtar-class Battlecruiser angular motor force (800-1100)
Increased 600mm Plasmatic Shell armour penetration (40cm-55cm)
Increased 600mm Plasmatic Shell armour damage radius (1.75-2)
Decreased 600mm HE armour penetration (75cm-45cm)
Increased 600mm HE component damage (210-340)

__Known Issues:__

Placeholder impact VFX for 900mm HE Shells
No AoE effect for 900mm HE Shells
No visual indicator for Siduri-class Cruiser buffs
30mm Sandshot VFX generated sideways
75mm Grapeshot VFX generated sideways
Potential balance issues

Ενημέρωση: 22 Σεπ 2023 στις 4:43

Hotfix:

Fixed 435mm Flak Shell performance
Adjusted 435mm Flak Shell tracer VFX
Increased C3 200mm Gun, Lahar reload speed (16-8)

Ενημέρωση: 20 Σεπ 2023 στις 8:25

Hotfix:

Fixed unmasking axis for Ereshkigal mounts.
Changed 435mm Flak Shell cast type back (Sphere-Ray)
Increased 435mm Flak Shell Spherecast Radius (4-8)
Increased 435mm Flak Shell damage ray count (60-120)

Ενημέρωση: 20 Σεπ 2023 στις 3:26

Hotfix:

Tightened 435mm Heavy Shrapnel blast spread (30deg-20deg)
Increased 435mm Heavy Shrapnel damage ray count (12-36)
Changed 435mm Flak Shell cast type (Ray-Sphere)
Increased 435mm Flak Shell damage ray count (16-60)

Fixed Dumuzid barrel animation triggering on deployment
Fixed traverse limits on Ereshkigal C3 Mount 2

Ενημέρωση: 19 Σεπ 2023 στις 16:00

Added Ereshkigal-class Heavy Cruiser
Added 'Dumuzid C5 HV 200mm Gun'
Added 'Laguda C3 100mm Gun'
Added 'Tashmetu C4 435mm Heavy Flak Cannon'
Added 435mm Heavy Shrapnel Shell
Added 435mm Flak Shell

Changed 100mm EMP impact vfx
Decreased 100mm HEDP heat power (200-100 [Less armour burn])
Decreased 100mm HEDP component damage (55-35)
Fixed Kishar-class Strike Cannon rendering issue again
Reduced Ishtar-class Battlecruiser hull structure value (8000-6500)
Reduced Siduri-class Command and Control Cruiser hull structure value (7000-5000)

Known Issues:

No visual indicator for Siduri-class Cruiser buffs
30mm Sandshot VFX generated sideways
75mm Grapeshot VFX generated sideways
Potential balance issues

Ενημέρωση: 3 Σεπ 2023 στις 16:37

Hotfix:

Fixed 75mm Grapeshot subclass

Ενημέρωση: 3 Σεπ 2023 στις 14:22

Hotfix:

Fixed C4 HV Gun, Igalima FCR NRE error

Ενημέρωση: 2 Σεπ 2023 στις 11:05

Hotfix:

Variable munition reload rates added.
This effects:
'Belsarbi' Spinal 600mm Gun (Plasmatic shells 180sec)
C5 Gun, Zababa (Plasmatic shells 65sec)
C4 Gun, Shulshaga (Plasmatic shells 55sec)
C4 Gun, Igalima (HE-HV shells 16sec)
C1 DP Gun, Ishum (Flak, Grapeshot shells 2.8sec)

Decreased 75mm HE/Grapeshot range (7.2-5km)
Decreased C1, Ishum reload speed (0.7-1.2sec)
Decreased C1, Ishum traverse speed (25-17deg)
Increased C2 Flak Cannon, Nirah time between muzzles (0.1-0.125sec)
Decreased C3 Gun, Lahar reload speed (8-10sec)
Increased C4 Gun, Enten reload speed (8-4sec)
Increased C4 Gun, Enten traverse speed (10-18deg)
Increased C4 Gun, Igalima reload speed (16-10sec)
Increased 'Melammu' Railgun System power cost (5500-7000)
Increased C5+ Railgun, Melammu Dingir power cost (5500-7000)
Decreased 'Alammush' Fire Control Radar locking range (10-8km)
Increased Adaptive Radar Receiver Array cost (30-50pt)
Increased Adaptive Radar Receiver Array compounding multiplier (10-15)
Increased Track Corrolation Array cost (45-60pt)
Increased Track Corrolation Array compounding multiplier (4-10)
Increased Large Ammunition Elevator compounding multiplier (4-10)
Increased Plasma Re-Conversion System compounding multiplier (2-4)
Increased Plasmatic Afterburner System compounding multiplier (2-4)
Fixed C4 Gun, Shulshaga crew requirement (0-35)
Fixed FBSR-1300 'Uras' positional error value
Fixed Kishar-class Strike Cannon mesh rendering error
Marginally increased all Radar Gain values
Increased 600mm Plasmatic Shell armour burn value (500-750)
Decreased 600mm HE Shell armour burn value (500-400)

Ενημέρωση: 27 Αυγ 2023 στις 13:04

Hotfix:

Reduced C5 Gun, Zababa traverse speed (6deg/s-4deg/s)
Reduced C5 Gun, Zababa elevation speed (12deg/s-8deg/s)
Increased C4 Gun, Igalima power cost (175-575)
Increased C4 Gun, Igalima integrated FCR locking range (11,000-13,500m)
Adjusted cost and compounding value on multiple Marduk components.
Decreased all standard Marduk radar performance.
Removed Max Speed and Linear Acceleration buffs from Plasma Re-Conversion System
Added Plasmatic Afterburner System (Max Speed and Linear Acceleration buffs moved here)