Space Engineers

Space Engineers

Configurable Ores
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Actualización: 6 JUL 2023 a las 6:04

Actualización: 4 JUL 2023 a las 12:17

Actualización: 4 JUL 2023 a las 8:11

Actualización: 4 JUL 2023 a las 7:08

Actualización: 4 JUL 2023 a las 6:14

Actualización: 30 JUN 2023 a las 8:37

Version 1.0.15.18

Minor workaround to occasional crash. Full fix when I implement an optional parameter to the "Add" command which permits specifying a VoxelMaterial.

Actualización: 10 JUN 2023 a las 19:36

Version 1.0.15.0

#1 Bugfix: Names of planets and ores which contain certain non-alphanumeric characters+ could not be used by the mod. Additionally, names containing multiple spaces were also not working as expected. This is resolved.

+ Specifically any characters that have special behavior as regex matches would need to be escaped using Regex.Escape().

Thank you, reporter(s):
* Freeshava
* Apns

#2 Enhancement: GPLv3 headers added to all source files.

#3 Bugfix: /ore world mod logging is now working again.

Actualización: 19 MAY 2023 a las 22:34

Version 1.0.14.0

Fixed: Mod crash on malformed planet: duplicate blue bytes in oremapping table

Thank you, reporter(s):

* Cherche

Actualización: 18 MAY 2023 a las 19:29

Version 1.0.13.0

Fixed bug which caused a command parse error in Depth and Size menus.

Thank you, reporter(s):

* mcmodderHD
* Fujimoto
* Katarina

Actualización: 14 MAY 2023 a las 22:15