RimWorld
Biomes! Caverns
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Pembaruan: 30 Apr 2024 @ 12:51pm
berdasarkan Draegon1993

[Auto-generated text]: Update on 4/30/2024 3:51:19 PM.

Pembaruan: 18 Apr 2024 @ 6:43pm
berdasarkan Draegon1993

Some Anomaly-based fixes :D

Pembaruan: 10 Apr 2024 @ 2:26pm
berdasarkan Draegon1993

[Auto-generated text]: Update on 4/10/2024 5:26:47 PM.

Pembaruan: 1 Apr 2024 @ 10:23am
berdasarkan Draegon1993

[Auto-generated text]: Update on 4/1/2024 1:23:19 PM.

Pembaruan: 26 Mar 2024 @ 7:48pm
berdasarkan Draegon1993

Now also works for 1.5!

Pembaruan: 13 Jan 2024 @ 8:40am
berdasarkan Draegon1993

Proper desiccated jellypot texture

Made it clear that Nogtyl can only be grown on marshy soil

Megapleura no longer tears through armor

Fixed woolly spider being an off-brand cave spider

Pembaruan: 18 Des 2023 @ 10:05am
berdasarkan Draegon1993

Biomes! Caverns 1.5.0

Cavern dweller meme.

Phosphoric Lights event now works correctly.

Polluted terrain fixes.

Remove ice and sand from the pool of materials available to meteorites.

Gauranlen and anima mushrooms no longer flex.

Ambrosyx can now grow in Earthen Depths and Glacial Hollows.

Crystal tweaks.

Improved performance of Glacial Hollows.

Added Medieval Overhaul compatibility to mushroom wood.

Multiple balance tweaks.

Pembaruan: 27 Nov 2023 @ 4:02pm
berdasarkan Draegon1993

Prevent a compatibility issue with the Lag Free Lamps option from Tweaks Galore. Tweaks Galore must be loaded after Biomes! Caverns.

New mod setting for disabling the natural cooling that happens on enclosed areas under a thick roof. Disabling this natural cooling will make the Earthen Depths even more dangerous.

Prevent the giant spider from appearing as a starting game pet.

Performance improvements to the Earthen Depths. These will only apply to new maps, but older ones can keep being played normally.

Rebalance pod worm hunger rate.

Allow Earthen Depths to appear in world regions with very high temperatures.

Powergen fungus will now only gather energy from fungi in an area with a radius of 4. They must be placed at some distance from each other.

Selecting or placing a powergen fungus will now display the radius from which it can grab power.

It is now possible to generate a growing zone around powergen fungi.

New mod setting for configuring the amount of power generated by powergen fungus.

Sand Wall Atlas Fix

Pembaruan: 3 Nov 2023 @ 10:13am
berdasarkan Draegon1993

[Auto-generated text]: Update on 11/3/2023 1:13:04 PM.

Pembaruan: 10 Sep 2023 @ 8:53pm

Fixed texture size for Prestige chitin and chitinphract armor