Barotrauma
Ancient Genes (More Genes) Древние гены (Больше генов)
11–20 из 52
< 1  2  3  4  5  6 >
Обновление: 19 мая. 2024 г. в 7:52
автор: Azure Nocte

1.6.13
- Thalamus Genes now also heals infected wounds, but not effectively.
note: 0.05/s - 0.15/s depends on strength, while infected wounds progress at 0.1/s.

Обновление: 8 мая. 2024 г. в 10:10
автор: Azure Nocte

1.6.12
- Added Japanese and Korean translations (with the help from ChatGpt), now all languages presented in this game have translation files associated with this mod!!!

Обновление: 7 мая. 2024 г. в 8:24
автор: Azure Nocte

1.6.11
- Added Latin American Spanish translations, and Turkish translations (with the help from ChatGpt).

Обновление: 5 мая. 2024 г. в 13:01
автор: Azure Nocte

1.6.10
- Added Polish translations (with the help from ChatGpt). Only 5 languages not yet translated!
- Added HideFace="true" for Cyborg helmet.

Обновление: 4 мая. 2024 г. в 10:43
автор: Azure Nocte

1.6.9
- Added Castilian Spanish translations (with the help from ChatGpt).

Обновление: 3 мая. 2024 г. в 13:20
автор: Azure Nocte

1.6.8
- Added Brazilian Portuguese translations (with the help from ChatGpt).
- Adjusted Pressure Stabilized gain of Ancient Genes from 100 to 90, due to the vanilla change of its maximum strength from 1000 to 900.

Обновление: 2 мая. 2024 г. в 7:28
автор: Azure Nocte

1.6.7
- Added German translations (with the help from ChatGpt).

Обновление: 30 апр. 2024 г. в 6:37
автор: Azure Nocte

1.6.6
- Added French translations (with the help from my GF).
- Updated to version 1.4.5.0, in case anyone thinks this mod does not work now.

Обновление: 18 мар. 2024 г. в 11:08
автор: Azure Nocte

1.6.5
- Feature implemented: Thalamus becomes neutral to characters with Thalamus Genes.(Finally!)

Обновление: 2 мар. 2024 г. в 8:24
автор: Azure Nocte

- Changed Thalamus Genes' effects: now it will not heal poisoning when in water, but apply resistance to poisoning(0-50% depends on strength) all the time.

- Added basic name and description to all items and afflictions (but can not find a way to do same thing to talents)