Barotrauma
Ancient Genes (More Genes)
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Aggiornamento: 19 mag 2024, 7:52

1.6.13
- Thalamus Genes now also heals infected wounds, but not effectively.
note: 0.05/s - 0.15/s depends on strength, while infected wounds progress at 0.1/s.

Aggiornamento: 8 mag 2024, 10:10

1.6.12
- Added Japanese and Korean translations (with the help from ChatGpt), now all languages presented in this game have translation files associated with this mod!!!

Aggiornamento: 7 mag 2024, 8:24

1.6.11
- Added Latin American Spanish translations, and Turkish translations (with the help from ChatGpt).

Aggiornamento: 5 mag 2024, 13:01

1.6.10
- Added Polish translations (with the help from ChatGpt). Only 5 languages not yet translated!
- Added HideFace="true" for Cyborg helmet.

Aggiornamento: 4 mag 2024, 10:43

1.6.9
- Added Castilian Spanish translations (with the help from ChatGpt).

Aggiornamento: 3 mag 2024, 13:20

1.6.8
- Added Brazilian Portuguese translations (with the help from ChatGpt).
- Adjusted Pressure Stabilized gain of Ancient Genes from 100 to 90, due to the vanilla change of its maximum strength from 1000 to 900.

Aggiornamento: 2 mag 2024, 7:28

1.6.7
- Added German translations (with the help from ChatGpt).

Aggiornamento: 30 apr 2024, 6:37

1.6.6
- Added French translations (with the help from my GF).
- Updated to version 1.4.5.0, in case anyone thinks this mod does not work now.

Aggiornamento: 18 mar 2024, 11:08

1.6.5
- Feature implemented: Thalamus becomes neutral to characters with Thalamus Genes.(Finally!)

Aggiornamento: 2 mar 2024, 8:24

- Changed Thalamus Genes' effects: now it will not heal poisoning when in water, but apply resistance to poisoning(0-50% depends on strength) all the time.

- Added basic name and description to all items and afflictions (but can not find a way to do same thing to talents)