Barotrauma
Prometheus Mk. II
Mostrando 1-10 de 36 aportaciones
< 1  2  3  4 >
Actualización: 27 OCT 2023 a las 7:22 p. m.

Changes:
-Fixed broken Text in Engine bay.
-Brightened Lights around sub.
-Fixed loose items, due to cabinet changes.
-Added more ammo and revolvers to Gunstore.

Temp Changes:
-Made small pumps invulnerable for now, for testing.
-Adjusted AI Waypoints, to try to fix them getting stuck.

Actualización: 26 OCT 2023 a las 10:09 p. m.

Patch Update

Actualización: 10 MAY 2023 a las 8:10 a. m.

Actualización: 5 MAY 2023 a las 8:10 p. m.

-Bug fixes
-Layer fixes for text displays

Actualización: 1 MAY 2023 a las 4:02 p. m.

-Added Decor.
-Changed the Paint and replaced the text displays on the ladder.

Actualización: 1 MAY 2023 a las 1:12 a. m.

Bug Fix:
-Potentially fixed the Torpedoes glitching into each other. Initial tests seemed to work without error.

Actualización: 30 ABR 2023 a las 2:07 a. m.

-Added Light-Show in Airlock, for when the door is opened.
-Partial Remodel of Command Deck.
-Swapped some cabinets' inventory around.
-Rewired ADS to be both more controlled and more automatic (now fires when target is located and switch is active).

Actualización: 29 ABR 2023 a las 11:26 a. m.

Attempting to fix Hammer Torpedo without reworking Airlock.

Actualización: 29 ABR 2023 a las 10:44 a. m.

Updated Hammer Torpedoes:

-Can now fire one Torpedo at a time.
-Known Bug, sometimes Torpedoes lock together when fired. Do not approach, instead launch the next Torpedo. If you approach, you WILL die.

Actualización: 27 ABR 2023 a las 3:00 a. m.

Bug Fixes:
-Fixed some slight decor layer issues.
-Fixed Hammer Torpedoes and Airlock Door creating a barricade that no human could traverse.