Cities: Skylines

Cities: Skylines

Tree Control 1.0.1
11-20 van 22 items weergegeven
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Update: 17 mei 2023 om 4:03

0.9.8.1 hotfix
  • Fix info deserialization for expanded buffers with overlapping info references

Update: 16 mei 2023 om 23:17

0.9.8
  • Implement custom tree info deserializer (should prevent trees changing on load due to info index mismatches)

Update: 15 mei 2023 om 4:51

0.9.7
  • Add option to hide status panel
  • Remember status panel position between loads
  • Add status panel dragging on button right-click
  • Add 'reset position' button to options panel
  • Reorganize options panel tabs
  • Update status panel tooltips when key bindings change

Update: 6 mei 2023 om 19:18

0.9.6.1
  • Only reset trees to terrain height when the terrain tool is in use

Update: 3 mei 2023 om 20:32

0.9.6
  • Implement icon status panel
  • Added hotkeys to toggle snapping and lock forestry
  • Apply fixed height flag to all trees deserialized from old Tree Snapping mod

Update: 27 apr 2023 om 23:44

0.9.5.1
  • Apply fixed height flag to all trees deserialized from old Tree Snapping mod

Update: 24 apr 2023 om 6:18

0.9.5
  • Overhaul anarchy behavior: anarchy is now persistent and assigned per-tree; trees without anarchy status will revert to normal tree behavior
  • Overhaul snapping behavior: snapping status is now persistent and assigned per-tree; trees without snapping adjustments will revert to normal tree behavior
  • Add new leave/hide/unhide/delete untouched loading options (separate for network and building overlaps) to reflect new anarchy behavior
  • Add Move It integration

Update: 18 apr 2023 om 20:51

0.9.4
  • Move RenderGroup refresh to UpdateData
  • Add Tree Snapping legacy type converter

Update: 18 apr 2023 om 0:11

0.9.3
  • Add option to ignore Tree Anarchy mod data
  • Automatically read and convert Unlimited Trees mod data
  • Streamline post-load RenderGroup refresh process

Update: 16 apr 2023 om 21:36

0.9.2
  • Automatically read and convert Tree Anarchy data
  • Revise overlap detection handling
  • Update AlgernonCommons