Barotrauma
Hunger and Thirst V1.3.0
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更新:2023年4月10日 @ 15時29分

更新:2023年4月10日 @ 15時20分

Huge update again!
Lowered the hunger rate to around half should feel better with boosted food values.
Finally solidified the cooking system every recipe is found in the medical fabricator along with variants depending on materials, every cooking item has a purpose.
Changed statuses to properly display as buffs and display their descriptions, and changed the values a bit to feel consistent.
More items apply for statuses, items feel like they are worth eating now!
Huge price and selling logic update, I made a spreadsheet detailing the base loss and efficiency of foods and I made a baseline for every food so the values seem consistent, in short, basic food cost 300 with lesser variants~250, healthy cooked food is 400 with 40-50 food per byte up 4- 5 bytes+buffs! Drinks have been adjusted water is more expensive but bottles are found in vending machines now!+added juice which provides both thirst and hunger +buffs!
Tea lowers drunkness!
Now(I think) monsters drop Monster Meat so you can cook while in missions!
Added the following items
-Spice
-Monster Meat
-Pie
-Juice

更新:2023年4月10日 @ 1時15分

Removed coocked rice from vending machine

更新:2023年4月9日 @ 15時00分

Changed buff for cooked meat to "healthy"

更新:2023年4月9日 @ 14時41分

Fixed a typo that prevented a lot of items from spawning.

更新:2023年4月9日 @ 13時35分

Huge update!
-Rescalled every texture in the mod to be multiple of 4
-Added simple recipes avalabile at the medical fabricator
-Changed placeholder textures of water and alcohol items.
-Modified code, changed food values, fixed some issues.
-Adjusted item handling.Now you hold them right!
-Added the folowing foods:
Cooked-rice,meat,fish,bread
Raw-meat,human meat,fish,flour,rice
Treats-pretzel,croissant
misc-Spice
More to come in the next update!

更新:2023年4月8日 @ 12時54分

更新:2023年4月8日 @ 12時53分

Fixed vending machine issue now they work

更新:2023年4月8日 @ 9時16分

更新:2023年4月8日 @ 9時12分