DayZ
Fallujah
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Uppdatering: 11 aug, 2024 @ 19:14

modified underground. removed rails at request for new ones to be laid.

Uppdatering: 7 aug, 2024 @ 22:33

imports
CE changes
model fixes
placements

Uppdatering: 13 jun, 2024 @ 20:18

spliting scripts to ambiance
rvmat changes

Uppdatering: 12 jun, 2024 @ 23:34

fixes for h1 and complex4

Uppdatering: 11 jun, 2024 @ 20:31

tidy-upo on files, readme.
more roads.. changes to some parts, readded underground for the moment, removed powerlines completely.

Uppdatering: 5 mar, 2024 @ 17:04

road adjustments
hidden underground section for possible replacement
ninor tweaks across map.

Uppdatering: 5 mar, 2024 @ 3:52

import test: NewExportfull.txt

Uppdatering: 3 mar, 2024 @ 14:42

placement tests
on wipe/first start proxy generation tests.

Uppdatering: 2 feb, 2024 @ 5:49

more roads fixed
small optimisations
defautling back to og lighting.

Uppdatering: 17 jul, 2023 @ 0:55

imports - complex_start, roadblock_fill, Debris_fill, Roadblock_add, Refugee_roadblock, add, med_n_tent
reworked prison
roads
underground placements
config-underground adds
fixing some more backend stuff.