DayZ
Fallujah
Mostrando 21-30 de 52 aportaciones
< 1  2  3  4  5  6 >
Actualización: 28 MAY 2023 a las 11:52 p. m.

added some basebuilding models.
added some large sand piles.
added a table.
adjusted some object positions, cleaned up some stuff.
moved some roads, prepped more assets for next upload.

Actualización: 28 MAY 2023 a las 5:47 a. m.

imports - mainroad2, A_E_Roadblock, oasis, A_E_WestEntry
prefix overrides for dirt piles and craters added.
adjusted some models
prep for next update.

Actualización: 25 MAY 2023 a las 10:42 p. m.

adjusted a couple roads/signs
import - sawmill-newbridge
finished water placements.

Actualización: 24 MAY 2023 a las 9:28 p. m.

shifted world up 200m
working on water placements
added Fenris buildings.

Actualización: 23 MAY 2023 a las 11:55 p. m.

updated events.xml slightly
added palm stick/bark spawns
added boba placements - riverside, dolphincrossing, airfield2, randoareas2
more roads
menu adjustments to newer version (not finished)

Actualización: 21 MAY 2023 a las 6:55 p. m.

finished backend library update
land edits
more roads

Actualización: 18 MAY 2023 a las 12:38 a. m.

prep for headaches
boba - random_mil, hotel1, windfarm1

Actualización: 16 MAY 2023 a las 2:23 a. m.

fuxed the pool

Actualización: 14 MAY 2023 a las 11:10 p. m.

more roads
pool import - not quite right
prepping textures imported for future assets.
boba import - central1

Actualización: 11 MAY 2023 a las 11:46 p. m.

script fixes
proxy generation fixes
road adjustments
config fixes.