Rain World

Rain World

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Update: 1 apr om 0:16
door Slayer

Patch 5.0: Added legacy support for the older game version (v1.9.15b). (Special thanks to Slayer for helping me out)

Update: 29 mrt om 18:08
door Slayer

Patch 4.9: Fixed the pointers that had broken with The Watcher game update. (They changed some creature name paths). Fixed an issue with visuals target background not displaying correctly.

Update: 27 apr 2023 om 11:40

Patch 4.8: Added option to hide direction line if there is a target. Code cleanup to get Visual Studio to stop complaining about my code not being up to their standards.

Update: 26 apr 2023 om 16:06

Patch 4.7: Actually implement "pointing always free aim" this time, even in vanilla mode. Refactored some internal pointers and checks

Update: 26 apr 2023 om 14:13

Patch 4.6: Added a check for avoiding snapping to friendly lizards and scavengers. Set direction color to also be the customized color.

Update: 22 apr 2023 om 22:26

Patch 4.5: Added new checks for camouflaged enemies and darkness. (Dropwig, White lizard, and hazer camo)

Update: 19 apr 2023 om 16:24

Patch 4.4: Fixed a typo and silly me forgot a Debug.Log spamming the log with the new visual pointing only feature, it's fixed now.

Update: 18 apr 2023 om 17:15

Patch 4.3: Major upgrade for the visuals menu. Reworked how some parts of the hud works. Many more options can be toggled and customized.

Update: 15 apr 2023 om 23:30

Patch 4.2: Fixed another sneaky null pointer exception. The check for that one vanished during my targeting rework or I overlooked it. Now fixed again, thank you for the report Avis!

Update: 14 apr 2023 om 13:29

Patch 4.1: Major upgrade for the options menu.