Barotrauma
Vanilla Weapons Overhaul (Draconis)
Показані результати 101–110 із 359
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Оновлено: 11 серп. 2024 о 14:39

SSL dart projectiles now correctly self destroy on impact and don't appear to go through multiple targers/hull/doors instead they stick and quickly remove from the game.

Оновлено: 6 серп. 2024 о 6:03

Minor tweaks and fixes.

Frag grenade produces a small amount of shrapnel now.

Оновлено: 29 лип. 2024 о 5:25

hotfix damage was still slightly too low on flora in more testing underwater, was it made tougher?

Оновлено: 29 лип. 2024 о 5:08

darkened and adjusted sleeves on chitin armor.

PMP ballast flora damage SIGNIFICANTLY increased forgot to put damage on both explosions and account for water health reduction. Should be a go to tool and not waste ammo trying to clear it similar to steam cannon.

Оновлено: 26 лип. 2024 о 1:48

Lots of small fixes

ripper assault gun still had tag required recipe tag

laser rifle magazine was too small for its very small stack size confusing player on how big it was.

several changes to descriptions

Оновлено: 24 лип. 2024 о 14:51

hotfixed unsaved weapons.xml

Оновлено: 24 лип. 2024 о 14:46

So when I did the stun update I noticed the economy in vanilla and some of the weapons I have added is kind of bad. Following points have been changed.

Outposts and cities have small amounts of many basic ammo types but they charge much more for them.

A few rarer ammos like depleted revolver rounds can be bought but not SMG due to breaking down into rods.

Similar to the HMG, Assault Rifles and Marksman Rifle can be bought at difficultly 60 with Coalition/Separitist reputation. This kind of eerks (eerk, eerk) me as they break down into physicorum but its kind of a vanilla thing and you can buy small amounts at mines anyway so whatever.

PMP is one of the few weapons that can be bought at mines due to its ability to clear flora.

Adjusted more basic upgraded weapons to appear at difficulty 30 such as revolver carbines and helical smg's

Added new rare wreck/loot non-stun baton from Baro/Space Station 13 history.

Оновлено: 24 лип. 2024 о 8:09

Adjusted stun on projectiles closer to vanilla changes.

normalized some damage on weapons as well especially rifle rounds and jovian SMG as it was doing too close to the SMG damage but has 11 more per magazine and a not insignificant 40% bonus at master crafted

changed exoskeleton movement noise to be more faint and flatter by default and adjusted up not down.

Adjusted physicorum carapace to look better when worn with most outfits. covers more of the abdomen and greaves look better on upper leg.

Оновлено: 22 лип. 2024 о 3:46

small changes including BTC chainsaw/trimmer(lol) compatibility

Оновлено: 20 лип. 2024 о 15:38

slight fix for new items