Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
Ergebnisse 161–170 von 359
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Update: 8. Mrz. 2024 um 21:38

Prototype Carbine no longer craftable, may be upgraded if found using a tool kit.

32 rounds in the jovian SMG magazine, its still somewhat lackluster but useable as intended.

Update: 8. Mrz. 2024 um 17:19

Back working on VWO tonights update HIGHLY improves Europabrew and Acid grenades. Thanks Uberpendragon!

Acid grenades now do a lot more damage over time and highly lethal, they also only emit a single cloud to help performance!

Europabrew now gives a massive increase of almost triple the base effect meaning you will only need one syringe to massively debuff your target to acid damage. Larger targets will likely require 2 to get a better effect but it should be fine for almost all large targets.

40mm acid new iventory image to go with current style

Update: 29. Feb. 2024 um 20:15

fixed mispellings and aluminum vs aluminium

Update: 26. Feb. 2024 um 10:32

Several small fixes found in testing, even more NPC loadouts.

Update: 25. Feb. 2024 um 20:33

Big update got the ground work for deep faction and mission stuff going.

Regulator missions are in.

Clown missions (were removed from vanilla wtf) are added back in and using even more clowns!

Mysterious Chainsaw ^

Semi Auto (Coalition Civilian Legal!) rifle added as another advanced part weapon, getting the assault rifle mags however is another issue.

Update: 18. Feb. 2024 um 14:21

3 New guns

Ancient Mariner a wreck treasure gun. Single action has to be cocked each time before firing, high pressure chamber and durasteel squeeze bore barrel adds significant oomph to the standard 9.29mmR cartridge.

Burst Carbine a rare/wreck 5.56 carbine that can fire up to a 5 round high speed burst. must reset after each volley and does a tiny bit less damage than the defense carbine due to its non bullpup barrel.

Marksman rifle a slightly less illegal assault rifle with better accuracy, semi auto fire rate and minor suppression. Some coalition soldiers have these and its made with advanced parts. Still requires talent item assault rifle magazines though!

adjusted jovian/service pistol damagem changed a few stats and improved handles on various guns.

Update: 15. Feb. 2024 um 1:18

New operator rifle sprite update with grenade launcher.

Tactical heavy pistol new sprite.

Battle and Bullpup rifle major fix as they were not firing.

Update: 14. Feb. 2024 um 17:14

operator rifle bug fixed

Update: 13. Feb. 2024 um 20:42

Split Battle rifle into the previous Bullpup rifle and a new faster firing two handed Bullpup Rifle that builds into the marauder rifle.

Fixes for the lasers.

More NPC loadouts.

Going to work on a big update now where abandoned outposts are overhauled with better classification of enemy types and combat behaviors.

Now that that is a more stable base of talent and advanced part kit weapons I want to bring back more unique wreck loot weapons.

Update: 13. Feb. 2024 um 0:19

reduced structure damage on SMG, Jovian SMG and light pistol.

Some minor fixes and corrections to spelling.