Barotrauma
Vanilla Weapons Overhaul (Draconis)
Показване на 181 — 190 от 359 постъпления
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Обновление: 6 февр. 2024 в 21:17

Several changes to hull damage of weapons. Pistols in general are lower, large calibre rifles are higher. SMG and 5.56 lower.

fixed aluminum vs aluminium.

Обновление: 6 февр. 2024 в 14:45

Tactical slot allowed Light items for glowsticks,flares however game assigns light tag to diving suits allowing diving suits to be placed inside. Fixed

Обновление: 3 февр. 2024 в 16:51

small tweaks to a few sprites and damage types.

Lever action color normalized and finalized

Обновление: 2 февр. 2024 в 15:13

Heavy balance patch, Revolver does less gunshot and instead more direct lacerate with lower bleeding with chance for more bleeding.

all guns which yaw or expand now do chance on hit lacerate & bleed.

Previously this was explosive damage.

SMG damage tweaked slightly.

More guns use Aluminum to craft.

The lever action was made to match the art style more.

Обновление: 31 ян. 2024 в 23:15

Readjusted SMG, LMG, Def Carbine and flechette damages to normalize them. Depleted SMG is still a nasty punch up.

Обновление: 29 ян. 2024 в 12:38

Bring rough justice to the cursed ocean with the frontier hat. Psilotoad not included.

Spasm rods now stack to 4 in inventory for balance and they are gross and heavy or something.

Обновление: 25 ян. 2024 в 7:29

Fixed Marauder battle rifle magazine size.

AT rifle was WAY too expensive geez how did I miss that for so long?

Обновление: 24 ян. 2024 в 4:58

Marauders battle rifle fire rate lowered to be more akin to a semi auto and damage slightly increased, was more like a HMG analog, spread reduced as well. TTK was too high especially when bots had it.

Обновление: 23 ян. 2024 в 15:08

value was wrong on two items hotfix

Обновление: 23 ян. 2024 в 14:57

Jovian suit acid removed, hazrad compatible now, acts as a radiation protection enviromental armor.

a few more minor price tweaks.