Stellaris

Stellaris

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Update: 8 jan 2024 om 3:24

-Fixed the icons for upgraded megastructures not working properly
-The Habitable Dyson Sphere should now be correctly displayed on the star system view
These changes might not work in some cases. If they don't, please let me know!

Update: 16 nov 2023 om 8:40

-Changed the recommended version. The mod appears to be stable for 3.10
If anything goes wrong, I urge you to report your problem in the comments

Update: 30 okt 2023 om 1:38

-Fixed a ridiculously high edict cost. 10 influence upkeep lowered to 1 (Thanks pticepoezd for pointing out!)

Update: 12 sep 2023 om 1:22

-Merely updated the required version to 3.9
The mod works fine and I haven't detected any issues. If you do find any, please, let me know!

Update: 2 sep 2023 om 4:07

-Shotouts to Spotblur for helping me discover this bug! Fixed an issue where the upgraded Interstellar Assembly lost its opinion modifier (also made the modifier bigger, instead of +150 it grants +250 opinion)

Update: 14 aug 2023 om 9:10

-Fixed a bug where the Megashipyard's full upgrade wasn't able to construct titans and other "high-tier" vessels
-Additionally, added all the newly added Megastructures into the scripted_effects folder just in case 👌

Update: 30 jul 2023 om 3:02

-Removed an now-unused file that changed the relay edicts. Since the copycat megastructure does not exist, there is no need in keeping those edict changes

Update: 29 jul 2023 om 6:07

-Separated the one and only new sound file from the vanilla files to prevent further compatibility mishaps
-Finally, at long last, the issue with Hyper Relays has been resolved! You can now build them by right clicking without the Interstellar Railways resolution

Update: 15 jul 2023 om 1:11

-Another special traits bugfix
Sorry :/

Update: 12 jul 2023 om 8:36

-Fixed an issue related to species traits using wrong prerequesites