Barotrauma
Item IO Framework
Se afișează 1-10 din 21 intrări
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Actualizare: 11 apr. @ 5:53

Actualizare: 11 apr. @ 5:52

fix UnpatchAll method error

Actualizare: 3 ian. @ 4:57

fix crash

Actualizare: 14 ian. 2024 @ 2:37

Seems to be working with items with `maxstacksizecharacterinventory`

Actualizare: 15 nov. 2023 @ 2:24

Merge pr from liuzk. Fixes item count logic. Thanks. I've been busy recently. I'm sorry for the delay.

Actualizare: 1 nov. 2023 @ 9:29

Fix changed luacs making unintended files break mod. (Also, the previous update was wrong it seems I put in the wrong files.)

Actualizare: 25 oct. 2023 @ 8:41

change mobilecontainer to io_box tag to make sample box usable in chests.

Actualizare: 22 oct. 2023 @ 9:52

Fix compatability with the Treacherous Tides update
Thanks to @archiecarrot123

Actualizare: 12 apr. 2023 @ 20:27

Read server message even if it happens earlier than current message. Hopefully this can solve the multiplayer errors.

Actualizare: 10 apr. 2023 @ 8:26

Refactored much code. May have fixed the a bug in server not updating item count to clients when an update is already pending. If more reports of desync issues occur, will try to add a timer for puting back lasting items for sync.