Project Zomboid

Project Zomboid

Parachuting Start
Mostrando 1-6 de 6 aportaciones
Actualización: 24 MAR 2023 a las 12:37 a. m.

Added functionality to immediately perform equip weapon timed actions if the player spawns indoors and does not do the parachute animation

Actualización: 24 MAR 2023 a las 12:13 a. m.

Updated parachute container model to not float in the air when placed or dropped
Added new event, "OnParachuteLanding", to handle mod functionality
Changed timed action to immediately give a parachute container instead of doing the unequip timed action
Included patch overwrite for Insurgent - Black Ops Profession for it to not interrupt the parachute animation

Actualización: 22 MAR 2023 a las 7:45 p. m.

Reverted requirement to check if the player is outside instead of checking if the tile has a roof (rooftops are considered outside) (I over-engineered this part and introduced bugs)

Actualización: 19 MAR 2023 a las 12:00 a. m.

Updated requirement to not only include outside squares but also include rooftops (any squares without roofs)

Actualización: 18 MAR 2023 a las 9:17 p. m.

Updated models and icon of parachute with higher-quality assets (thank you Dante271!)
Disabled and archived original model and icon in mod files
Added new item, "Parachute Container", to use as a backpack (similar to hiking bag)
Added functionality of automatically replacing the open parachute with the backpack version once the player lands
Reduced the time it takes for the game to fade in from 7 seconds to 5 seconds

Actualización: 18 MAR 2023 a las 8:35 a. m.

Initial upload