Slay the Spire

Slay the Spire

Fabricate: Custom Creation and Runs
Visar 131–140 av 206 poster
< 1 ... 12  13  14  15  16 ... 21 >
Uppdatering: 24 jun, 2023 @ 7:32

v2.1.0
- Added potion support to Fabricate
- Added some new moves related to potions
- Fixed relic moves not saving their color/rarity fields

Uppdatering: 22 jun, 2023 @ 10:36

Uppdatering: 21 jun, 2023 @ 14:25

v2.0.1.4
- Added an option that may lower VRAM usage when loading cards
- Added additional options to modify damage/block/cost effects to allow them to only persist until played or until the end of turn
- Fixed settings not being applied to all save profiles. Unfortunately, this means that your current settings will be reset
- Fixed Interactable powers crashing when used with certain condition nodes
- Fixed card generation effects not properly generating copies of specific cards

Uppdatering: 16 jun, 2023 @ 19:04

Uppdatering: 16 jun, 2023 @ 13:08

Uppdatering: 15 jun, 2023 @ 21:52

v2.0.1.3
- Added command to unlock ascension
- Various effect text bug fixes

Uppdatering: 14 jun, 2023 @ 16:28

- Fixed estimated HP loss display not appearing at the start of combat

Uppdatering: 14 jun, 2023 @ 10:51

Uppdatering: 13 jun, 2023 @ 21:52

v2.0.1.2
- Added first-time tutorials to various Fabricate screens
- Fixed wording issues of various effects when symbols in card text are turned off
- Card text symbols and shortening are now off by default. Note that because of various backend changes, these settings were reset for everybody.

Uppdatering: 9 jun, 2023 @ 15:21