Slay the Spire

Slay the Spire

Fabricate: Custom Creation and Runs
Affichage des entrées 11-20 sur 206
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Mis à jour le : 19 juin 2024 à 18h14

- Fix "X boss" and "X elite" conditions having the wrong wording
- Fix the new potion creation button on the custom potion screen crashing the game when clicked
- Fix "Per X Power" and "Per X Distinct Power" modifiers not passing down targets to children nodes with "Use Parent" active
- Fix effects underneath a "Play X" or "Play X Copy" node acting out of order
- Fix "Skip your turn" effect preventing certain effects on the same card from activating (e.g. "Play X")
- Fix "When X" triggers directly on cards not resetting uses each turn when the "Combat" option is off and the amount is larger than 0
- Fix Multi-Condition nodes under "When X" triggers on cards causing the effect activation to ignore the pile restrictions listed on the "When X" trigger

Mis à jour le : 7 juin 2024 à 11h15

- Fix cardmod tooltips not appearing on custom cards

Mis à jour le : 31 mai 2024 à 18h12

- Fix "When X gains Power" condition not checking for targets properly
- Fix Finesse example having the wrong block

Mis à jour le : 31 mai 2024 à 17h17

- Fix "Pay X Per Power" removing powers from the wrong targets when set to all mode, and fixed wording when targeting was set to single/self target

Mis à jour le : 28 mai 2024 à 18h56

- Fixed certain custom powers crashing the game at the end of the turn
- Fixed relics with "A X is created" triggering for every card in the deck at the start of battle

Mis à jour le : 20 mai 2024 à 18h24

- Fix Blessing type from other mods not working properly with Fabricate's Blessing type
- Fix missing items in loadouts crashing the game when loaded
- Fix card CSV exports crashing the game when the only cards being exported are from Fabricate

Mis à jour le : 18 mai 2024 à 10h05

- Fixed references to Blessings on cards being incorrectly listed as Summons
- Fixed incorrect wording being used on Kill X effects targeting yourself
- Fixed incorrect wording being used on When X is killed conditions

Mis à jour le : 13 mai 2024 à 21h51

- Fixed locked relics not being selectable and filterable in the custom run screen
- Fixed loadouts being able to list cards/relics that no longer exist
- Fixed clicks on filters overlays propagating onto the screen below

Mis à jour le : 13 mai 2024 à 14h30

v4.2.5
- Added support for the Blessing card type from Stuff the Spire
- Summon cards now use the Power card frame back instead of the Skill card frame back
- Fixed Barricade/Blur not working for Summons
- Fixed playing cards on Summons and playing Summon cards being able to flip the player in the Shield and Spear fight
- Fixed loadouts created for card colors that don't correspond to a player crashing the game when loaded

Mis à jour le : 3 mai 2024 à 15h49

v4.2.4
- Added a "When X gains gold" trigger condition
- Fixed the various card manipulation conditions (e.g. Exhaust X to...) not always working as expected when used underneath a Branch node
- Fixed ascensions being unusable on Fabricate's custom run screen if they weren't unlocked for normal runs