RimWorld
ESCP - Necromantic Thralls
1-10 van 12 items weergegeven
< 1  2 >
Update: 22 feb 2024 om 14:31

Update to version 1.0.10

  • Thrall hediff prevents lungrot.

Update: 26 sep 2023 om 22:10

Update to version 1.0.9

  • You can now right click the 'Select all Thralls' gizmo to sever the connection to individual thralls. This can be used to kill thralls that you do not currently have access to, for example thralls that have been kidnapped.

Update: 11 sep 2023 om 13:14

Update to version 1.0.8

  • Added the Sloadic Blood gene. An Archite gene that gives the enthral corpse ability.
  • Thralls can no longer be scanned in Biotech subcore scanners.

Update: 3 aug 2023 om 14:09

Update to version 1.0.7

  • Fixed an issue that occurred when the transpilers were disabled in the mod settings menu.

Update: 13 jun 2023 om 19:50

Update to version 1.0.6

  • By default thralls can no longer be targeted with the bloodfeed ability.
  • Added a setting that controls whether thralls can be targets for bloodfeed and hemogen extraction.

In case I completely buggered something in this update, the previous version of this mod is available here: https://github.com/SirMashedPotato/ESCP-Necromantic_Thralls/releases/tag/1.0.5

Update: 4 apr 2023 om 12:36

Update to version 1.0.5

  • Added a setting that allows reanimating rotten and desiccated corpses. Do note that they DO NOT remain rotten or desiccated after reanimation.

Update: 1 apr 2023 om 12:03

Update to version 1.0.4

  • Added a setting that prevents a thralls followed Ideo being changed.
  • Renamed some strings for consistency.

Update: 21 mrt 2023 om 16:04

Update to version 1.0.3 take two

  • Increased version number.

Update: 21 mrt 2023 om 16:02

Update to version 1.0.3

  • Added a new setting that gives newly created thralls a limited lifespan, defaulting to disabled.
  • Added a setting for the number of days a thrall will live for.

Update: 18 mrt 2023 om 11:23

Update to version 1.0.2

  • Made it easier to obtain the books.