Stellaris

Stellaris

Buildings and Districts Overhaul and Expansion
Visar 11–20 av 58 poster
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Uppdatering: 8 apr, 2023 @ 9:17

Bug fixing.

Uppdatering: 8 apr, 2023 @ 6:46

Bug fixing.

Uppdatering: 7 apr, 2023 @ 12:23

Secondary Districts now convert if you make the planet into an ecumenopolys/machine world/hive world.
Now the options to go back and not choose should appear. (secondary districts and garden world selection events)

Uppdatering: 6 apr, 2023 @ 14:01

Major bug fixing.

Uppdatering: 31 mar, 2023 @ 6:29

Now infrastructure districts should not appear if you can't construct them. (They did for some reason)

Uppdatering: 30 mar, 2023 @ 9:55

Eased the restrictions on the special housing districts.

Uppdatering: 28 mar, 2023 @ 5:37

City districts now give clerk jobs if you disable suburbs.

Uppdatering: 27 mar, 2023 @ 7:46

Minor localization fixes.

Uppdatering: 25 mar, 2023 @ 9:07

Updated the triggers of industrial districts as they didn't appear for some people.

Uppdatering: 25 mar, 2023 @ 5:06

Now the new hab districts will only be visible if you have deposits for them.