Hearts of Iron IV

Hearts of Iron IV

Boogie
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更新于:2023 年 7 月 28 日 上午 6:54

Pulled changes from TFB :
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Air Defines:
- DISRUPTION_ATTACK_FACTOR = 2 -> 1
- ESCORT_FACTOR = 2 -> 4
- DISRUPTION_DEFENCE_DEFENCE_FACTOR 0.75 -> 1
- DISRUPTION_DEFENCE_ATTACK_FACTOR 0.5 -> 0.75
- Changed shape of Cairo provinces
- Bitburg is now a 5 VP to prevent sniping Saarbrucken to blowup the state
- Italian Forced entry into the War now is a single 180 day event instead of a 120 and then 60 day event
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Some of these were needed (state changes otherwise there may be further problems down the line).

更新于:2023 年 7 月 25 日 上午 11:23

Patch 21.1
Bugfix for Hobarts Funnies not increasing cap for Heavy tank version.

更新于:2023 年 7 月 24 日 上午 11:19

Patch 21
-Pulled changes from TFB:
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-DEPTH_CHARGES_HIT_PROFILE 100 -> 80
If the allies deny the Sudetenland Hungary can now access their Turan if the Cezchs have capped
If the allies deny the Sudetenland Germany can now still do Molotov and Second Vienna award
Removed the 5% increased bomb vulnerability from each concentrated industry
Added 5% dockyard output to each dispersed industry tech
If France is a player but Germany and Italy are AI (AKA in singleplayer) France can now access 2 decisions that will show the Free France or spawn Vichy for testing and experimentation purposes
Added 1 suppression to all tanks to fix France getting tanks selected for garrisons. Move garrisons up in the queue as well for nations with them that might take a lot of territory to hopefully make the garrisons get picked automatically
Moved the 8 buildings slots from Mongolian Collectivization to Dornod since they were over cap in the original state anyway
NAVALBASE_REPAIR_MULT = 0.05 -> 0.07 -- Each level of naval base building repairs X strength and can repair as many ships as its level
Depth charges now grant 3/4/5/6% torpedo damage reduction to help dedicated ASW's survive a torpedo hit, without buffing destroyer health to cause problems elsewhere
Removed Cruiser subs
AIR_WING_MAX_STATS_ATTACK from 300 to 500
BIGGEST_AGILITY_FACTOR_DIFF from 4 to 5
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-COMBAT_DAMAGE_SCALE from 0.15 to 0.125
-Reduced Naval treaties heavy hull to be inline with TFB
-Added 2 new airframes for UK both are naval bombers that are researched in 1940 and 1943.
-Added new Naval bomber for Germany in 1937 (Fw 200 Condor) is a long range 4 engined naval bomber.
-Reduced the time for Railways to convert from 10 to 5 days (also from 5 to 2 days if its a core state)
-Time it takes to relocate supply capital reduced from 10 to 4 days
-Removed Armoured trains but increased the research cost of both railway gun techs.
-Added Hobarts Funnies for South Africa and Canada, these are like red guard division for Soviets, they are a tank template that can be recruited after completing focuses Black devils (Canada) and south African military college (SAF). This will unlock a decision which will increase the number of Hobart funnies divisions as well change it to Heavy tank template if desired. The division has a unique support company which gives the division Naval invasion attack. This means these are a way for South Africa and Canada to convert tanks into amphibious tanks without needing the tech or equipment. However this can only be done after 1941 jan and are limited to 2 initially. It takes 240 days before you can increase the cap again. They are also expensive divisions and have worse naval invasion attack when compared to a Amphibious tank division.
-Added Heavy arty research bonus for Hungary
-Added a Volunteer cap that means that only Soviet, Germany, Italy, Japan, France (If they do the path) can send at most 5 divisions. (Other nations like Mongolia or Bulgaria can send so long as they do the focuses for it)
-Requirements for Sending volunteers removed so you don't need to spam divisions.
-Spanish volunteers to Germany is capped at 13

更新于:2023 年 7 月 17 日 上午 10:39

Patch 20
-German Atlantic Wall decisions only give 1 coastal fortress instead of 2 per tile.
-German economic fatigue will now keep Barb economic conquest factory output at 0 instead of going into minus.
-Increased the air defence gain from Armor upgrades on planes from 5% per level to 10%
-Decreased resource requirements for Plane modules: Light, Medium, by 2 and 1 steel and aluminium, Self Sealing tanks has had the resource requirements reduced from 4 rubber and 4 aluminium to 2 rubber and 2 aluminium also its range reduction is reduced from -15% to -7.5%.
-Churchill tank can now have early heavy tank turret.
-Decreased the time for Indochina event to fire (should happen in a few days)
-Added some ai for Soviet reserve system (not really important but it helps test it in the future)
-Added Small footnote in USA Air tree which highlights the aircraft that will be sent to USSR in the Lend lease system when researched.
-Fixed The design that the UK sends of the Hawker Hurricane having no guns
-Fixed Soviet reserve system activating during Winter war.
-USA P-40 Warhawk can now be CAS and it creates a CAS Design when researched.
-Soviets, Finland, Mongolia, Japan, Italy will gain Peace training again after their respective wars.
-Changed values of some dynamic modifiers such as Frozen front, Tough Terrain and tough terrain adapted (these are all linked with Soviet changes and all reduced the debuffs they give by around 50%)
-Fixed some Localisation on Australian exiled tree and added a tool tip for right side purchase equipment from USA Focus.
-Fixed bug when Free France annex Netherlands it gave Indonesia to Australia even if it was owned by Japan.
-Fixed some error log issues (nothing critical just ai not knowing what focus order to do, Gfx bugs ect.)
-Amphibious tanks now get benefits from arty tech the same as tanks
-Removed Core from Malta and added a State modifier which gives supply and defense. It can be improved if UK completes focus defend Malta. Italy also gains a decision to launch operation Herkules which will remove the state modifier if Italy has enough Tactical bombers and Germany has enough fighters deployed. It will only be removed for 46 days.
-Added New decisions for Australia to set up defences in South West Asia and Papua, they can only invest into 2 regions unless they do SWPA Protector which will enable them to do another region including Singapore. The bonus provides states with extra local supply and a small defence bonus.

更新于:2023 年 7 月 10 日 下午 1:51

Patch 19 (As of 10/07/2023 since may find a bug and have to update or TFB may update in that interim)
-Reduced Rubber cost for mech from 20 > 10
-Reduced CAS damage of modules by 1 (total effect is cas has roughly 3-5 less cas damage for some aircraft in total.)
-Fixed Some researched air wings not being buildable due to mismatch of modules
-Merged all TFB changes Therefore there is no differences between TFB and Boogie relating to Navy.
-Possible change that spies don't get captured but instead just injured when doing a operation, spies will be killed if captured on intel gathering (when picked suicide pills).
-When Any Commonwealth minor researches tanks UK gets the chassis as well. (This may be subject to change however it does not seem too overpowered at the moment)
-Soviet Barb changes which include:
New Reserve system. Removed some focuses that spawned divisions on frontline states and reduced number of spawn ins from focuses. This has been replaced by a ticking reserve system, over time reserves will be built up. Reserves can be spent on spawn in infantry or later on tank divisions (see changes to factory relocation later on). However, Reserves will automatically be spent depending on what territory is lost, they will be spawned on defensible frontlines there is no way to avoid spending the reserves so its good idea to keep a good stockpile of them. Reserves can also be provided from focuses.

New Lend lease system. UK and USA will automatically send equipment at the cost of Civs which changes over time and the amount of equipment being sent which is based on how many lend lease routes are open. There are 4 routes: Murmansk, and Arkhangelsk, Persian Corridor, Pacific route. Each route can be closed by the Axis. 1) Murmansk and Arkhangelsk can be closed by either taking the railway up to Murmansk or taking the ports/states. They can also be closed if the UK, USA or Soviets have less than 300 convoys. 2) Persian Gulf can only be opened once UK has done operation countenance which in turn can only be done if Allies own Africa. But taking Baku or southern Iranian states will also close this route. 3)Pacific Route is only closed if Japan is at war with Soviets. The equipment that the Soviets receive is dependent on what the UK and USA has researched. If the UK has heavy tanks up to Churchill, then over time Soviet will get heavy tanks. If UK has Hurricane fighters and Spitfires then soviet will get these. If USA has researched M3 Lee tank and M4 Sherman tank then soviets will also receive these. If USA has researched the P40 Warhawk and the P 39 airacobra then Soviets receive these. NOTE the amount of equipment is dependant on 2 factors, Number of routes open. How long the lend leases has been in effect (I.e Won't start till barb has) Furthermore lend lease will take longer as it goes on so next shipment will take longer than the previous however will contain more equipment dependant on the first factor (number of routes open).

Reworked Industry relocation. When Barb starts any industry in European area of USSR will be relocated over time automatically. The more industry you relocate the quicker you will be able to do Tankograd Focus tree section. Therefore, there is a bonus to holding territory closer to the German border.
New Barb missions for Finland, Romania, Germany:
Finland can launch offensives on the Murmansk railway or Leningrad at the cost of equipment. (Murmansk state and the state below it have a state modifier which makes it harder to attack when Finland does a operation in this area it will reduced the debuff)
Romania can damage the forts on Sevastopol and reduced the state modifier for 70 days at the cost of equipment.

Germany now gains factory output for taking its 3 main objectives within a time frame (Kiev, Moscow, Leningrad) for each one will give 2.5% factory output. Other cities such as Smolensk, Bryansk, Kursk, Kharkov, Stalino will give 0.5% factory output. Furthermore, taking each Baltic state nation will over time give factory output and infantry increasing over time. The same goes for Belarus and Ukraine. However, over time the factory output bonus will go down until it reaches 0.

New events for Soviets in which losing Moscow after losing Stalingrad and Leningrad would result in Stalin being killed. If Stalingrad is still owned and surrender progress is not low then Stalin will go missing but dependant on the surrender progress he can be found again or is just presumed dead and a new leader can be picked for USSR
Upon reaching 99% surrender soviets will be white peaced out with Germany giving up all territory west of Urals and Germany creates a puppet like state which takes territory between Moscow and the Urals.
Soviets will get the choice to become the ROA or maintain to fight the axis.

TDLR:
Soviets now get reservist waves that spawn and build up over the length of war. This system is integrated in to a slightly changed Post Barb Focus tree for Soviets.
Changes to Factory location linked to Tankograd focuses.
Changes to Soviet lend lease which can be lowered or increased by opening and closing routes (Murmansk, Persian Corridor ect).
New missions for Barb minors and Germany gain units and a small amount of factory output for territory taken in Barb.
New flavour events for Soviet union.

更新于:2023 年 7 月 4 日 上午 10:13

Patch 18
-Fixed Australia and Raj not being able to get thier research slot.
-Fixed Mongolia Throat singer bugging out in Minister window.
-Added a means for Japan to do focuses leading up to Strike the west without having the event firing. (I am not certain at all why this bugged out and its highly unlikely it will happen again however for safety measure i have put this in.)
-When you research a new air frame it will automatically create a design for the air frame that you might want (it upgrades your plane as well when you get new tech so all you need to do is change production).Therefore is now possible to play the game without having to look at the air designer, however would be ideal for you to decommission old models. You can still go into the air designer if you want to maximise a particular stat or change something for refit, or you think the design it gives you is not to your liking.
-Added decisions to explain the Air tree and designer. (One specific for Japan)
-Uk Air focuses now give broader range of research buffs to later fighter techs and Cas techs.
-Increased the range of early air frames for Germany, UK, Japan.
-Increased CAS damage of JU-87 as well increased overall cas damage of all modules and decreased weight.
-Increased thrust of single engine 2
-Fuel injection 1 and 2 increase thrust.
-Radio Navigation module should increase air superiority by 5% and 10%
-Increased Air supply conversion scale 0.15 > 0.2 (Help Japans push china)
-Fixed Siege of Budapest Event not firing.
-Reduced focus time of Canada Supply the Empire and its subsequent resource focuses.
-Increased Focus time for a few of Australia Exiled focuses.
-Added Italian Naval designer which gives:
-25% naval range (Capitals and Screens)
+5% speed (Capitals and Screens)
+10% Heavy attack for capitals
-5% armor (Capitals)
-Put a list of all naval changes from TFB on the steam workshop page (its the last picture)

更新于:2023 年 6 月 29 日 上午 11:54

Patch 17.4
-Fixed JU 87 having the Agility of a God
-Reduced Torp damage and other naval modules, and increased cost
-Gave Rocket rails a 10-15% cas increase when put on airframe.

更新于:2023 年 6 月 29 日 上午 9:06

Patch 17.3
-Added Exiled Australia Focus tree
-Fixed Raj and Australia Focus trees that would give an extra 2 research slots after getting the exiled focus tree.

更新于:2023 年 6 月 27 日 下午 1:26

patch 17.2
-Fixed Bug with Manchu focus tree
-Finally fixed the Romanian Libya Oil breaking when there is a hotjoin.
-Fixed bug with Italy starting CAS

更新于:2023 年 6 月 27 日 上午 9:01

Patch 17.1
-Added changes to Manchu Ai
-fixed event for Soviet union far east divisions not spawning