Cultist Simulator

Cultist Simulator

Apostle Obdurant
Wyświetlanie 51-60 z 118 pozycji
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Aktualizacja: 30 grudnia 2023 o godz. 12:18
twórca: SneakWorks

Fixes and Changes:
- Fixed bug that refreshed an exhausted Grail-Adept into a Winter-Adept when you used Voice of Iron

Aktualizacja: 24 grudnia 2023 o godz. 11:57
twórca: SneakWorks

Fixes and Changes:
- Fixed bug where An Unusual Skirmish would appear even if the player did not have at least 3 Strife
- Fixed bug that prevented otherworldly hindrances from spawning when they should

Aktualizacja: 22 grudnia 2023 o godz. 19:19
twórca: SneakWorks

Fixes and Changes:
- Fixed bug that would prevent monsters from spawning during the Something Wicked This Way Comes event

Aktualizacja: 22 grudnia 2023 o godz. 18:40
twórca: SneakWorks

Fixes and Changes:
- Corrected code typo that was causing REBELLIOUS DREAMS to occur when they shouldn't

Aktualizacja: 21 grudnia 2023 o godz. 18:15
twórca: SneakWorks

Fixes and Changes:
- Skill buff: reworked Voice of Iron and Legate's Invocation to work on an "across-the-board" scale when used.

Aktualizacja: 4 listopada 2023 o godz. 11:48
twórca: SneakWorks

Fixes and Changes:
- Travelling to a different Warzone should now properly purge Opportunities on the board.

Aktualizacja: 30 października 2023 o godz. 16:34
twórca: SneakWorks

Fixes and Changes:
- Refueling Enemy Bombers will no longer have the Foe aspect and won't get drawn into Objectives.

Aktualizacja: 29 października 2023 o godz. 12:32
twórca: SneakWorks

Fixes and Changes:
- Grounded Echidniforms no longer become Undefined Cards when they finish decaying.
- Travelling to another Warzone should now properly purge Enemy Bombers, other Warzones.

Aktualizacja: 14 października 2023 o godz. 16:48

Fixes and Changes:
- Changed travel recipe purge target from Tabletop to Exterior.

Aktualizacja: 9 października 2023 o godz. 11:28

Fixes and Changes:
- Reduced frequency and intensity of monster-spawning from the Something Wicked This Way Comes event. Otherworldly Enemies will only start spawning independently once 4 Strife is reached, and only if there aren't already 2 foe.monster type enemies on the table. The Event trigger is also reduced from 30% chance to trigger to 20% chance to trigger once 4 Strife is reached.