Garry's Mod

Garry's Mod

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Uppdatering: 20 jun, 2024 @ 3:20

fix for backing out on missing weapons

Uppdatering: 12 jun, 2024 @ 4:12

oops doing a bit much

Uppdatering: 12 jun, 2024 @ 3:58

added playermodel button (requires enhanced playermodel selector or any of its forks to click)

Uppdatering: 10 jun, 2024 @ 22:34

all your base are belong to us

Uppdatering: 10 jun, 2024 @ 21:59

minor loadtime improvement

Uppdatering: 9 jun, 2024 @ 19:28

culled "special grade" from tacrp weapons flavor text (it meant nothing)

Uppdatering: 4 jun, 2024 @ 20:19

minor fix to prevent typos causing a huge fuss

Uppdatering: 27 maj, 2024 @ 8:44

internal changes to ensure amount of weapons available for selection is consistent with the spawnmenu

Uppdatering: 27 maj, 2024 @ 7:21

added some engine weapon exceptions for clipcounts

Uppdatering: 26 maj, 2024 @ 9:02

make player start with first weapon on loadout regardless of situation