DayZ
SuppressionMod
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Actualización: 26 FEB 2023 a las 6:39 a. m.

Small edit to code to boost the preformance and reduce the already very little impact that the code has.

Actualización: 19 FEB 2023 a las 10:45 a. m.

Added: in a .Json File into the ServerProfile, so that server owners can fine tune the settings of suppression to their liking.


Future: Possible effects from grenades, and tinnitus.

Actualización: 16 FEB 2023 a las 8:10 p. m.

Fix meta.cpp to fix workshop id issue.

Actualización: 16 FEB 2023 a las 9:28 a. m.

Version 1.0.15

- Caliber Based suppression
> Pistol 9x39, 9x19, .380 Auto, .45 ACP
> Intermediate (Rifle) 5.45, 5.56, 7.62x39
> Full Power (Sniper) .308, 7.62x54mmR
> Shell (Shotgun) Buckshot, Slug, Rubber

- Stamina Drain (minimal) upon being suppressed. Based on caliber.
- Stamina Drain on hit. (Simulate being shot, lose stamina). Flat value.

- Visual effects on suppression.
- Ear protection: Default items
> Tanker Helmet

[CHANGE] Players within [~2] meters of the shooter will no longer be suppressed.
( https://cdn.discordapp.com/attachments/1073330881994952804/1074259559440453692/image.png )