PlateUp!

PlateUp!

KitchenLib (Beta)
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Opdatering: 25. juni 2024 kl. 0:29

Release Notes

Debug
- Generating References now uses tabs instead of spaces.
- Added `-nologprivacy` flag to disable obfuscation of username in logs.

References
- Updated references to PlateUp! v1.1.9.

Other
- Split Semver into its own file.
- Fixed all warnings when the project is built.

Opdatering: 8. apr. 2024 kl. 23:23

Release Notes

Preferences

- Reverted Preferences back to /UserData/
- Removed the ability to sync Preferences to Steam Cloud

Error Handling

- Added a new error message for when the game fails to register a new GDO

Menus

- Complete rewrite of the Mods menu, removing Untested Mods
- Complete rewrite of the Mod Sync menu to display more information.
- Added `void CreateModLabels(Vector2 startingPosition, List<string> modNames, float columnWidth, float rowHeight, int modsPerColumn)`
- Added `Option<int> CreatePageSelector(Dictionary<int, PageDetails> pages)`
- Added `ControlRebindElement GetRebindElement()`

GameDataObjects

- Localisation should now fallback to English if a translation is missing and if English is available

Opdatering: 30. mar. 2024 kl. 8:59

Release Notes

Bugs
- Fixed a bug with `DummyItemGroupView` setting `ComponentGroups` to a new instance when it shouldn't.
- Disabled `LogSaveDetails`.

GameDataObjects

CustomItemGroup

- Replaced default view to be `ItemGroupView` rather than `DummyItemGroupView`.

Opdatering: 5. mar. 2024 kl. 14:12

Release Notes

Bugs
- Fixed a bug causing crashing when entering the lobby.

Opdatering: 3. feb. 2024 kl. 16:23

Release Notes

Preferences
- Preferences have been moved from `/UserData/` to `/ModData/`
- Added experimental cloud syncing `Mod Preferences > KitchenLib > User Options`


CustomGameDataObjects

CustomAppliance
- Reenabled `SetupPrefab()`

CustomDish
- Reenabled `SetupIconPrefab()`
- Reenabled `SetupDisplayPrefab()`

CustomItem
- Reenabled `SetupPrefab()`

Opdatering: 30. jan. 2024 kl. 17:33

Release Notes

Bugs
- Fixed a bug causing componentHistory to fail when encountering an interface derived from `IComponentData`.

Misc
- Disabled feature flags.
- Adjusted how `details.json` is generated.

Debug
- Added an insane amount of debug logging (seriously a lot).
- Auto enables debug logging when local mods are installed. (Thanks @propstg)

Opdatering: 18. dec. 2023 kl. 16:37

Release Notes

Bugs
- Fixed a bug causing `componentHistory.json` to duplicate its entries each time the game is loaded.

Opdatering: 16. dec. 2023 kl. 0:22

Release Notes

References
- Updated References to include JingleJam cosmetics

CustomGameDataObjects

CustomPlayerCosmetic
- Added `float HeadSize`
-
CustomDish
- Changed how `RequiredNoDishItem` and `RequiredDishItem` are handled internally.
- When `RequiredNoDishItem` is `true` OR `RequiredDishItem` is assigned, you won't be provided plates for this dish.
- When `RequiredDishItem` is assigned it is now simply added to `MinimumIngredients`.

Opdatering: 20. nov. 2023 kl. 7:35

Release Notes

Bugs
- Fixed a bug causing certain mods to fail when registering GDOs.

Registering
- Added `IRegisterGDO` to automatically register a GDO (Attach to GDO class)
- Added `IDontRegister` to prevent a GDO from registering automatically (Attach to GDO class)
- Added `IAutoRegisterALl` to automatically register all GDOs (Attach to main class)

Opdatering: 20. nov. 2023 kl. 1:31

Release Notes

Bugs
- Fixed a bug causing ModUpdateManager to fail.

Debug
- Changed how the debug menu is designed.
- Removed unused feature flags button.
- Changed how Data Dump works.

Materials
- Changed how the materials creator is designed.
- Added new shaders to the material creator:
- Block Out Background
- Circular Timer
- Lake Surface
- Mirror
- Mirror Surface
- Mirror Backing
- Newspaper
- Ping
- PreviewFloor
- Simple Flat Player