Brotato

Brotato

Patamods
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Uppdatering: 2 okt, 2023 @ 7:18

Added a line of code to add the Russian translation to be loaded in mod_main.gd

Uppdatering: 1 okt, 2023 @ 12:15

Added a missing comma to the translation file to fix the custom effects text, and remembered to press save this time

Uppdatering: 1 okt, 2023 @ 12:10

Added a missing comma to the translation file to fix the custom effects text

Uppdatering: 1 okt, 2023 @ 12:00

Added Russian translation, courtesy of Rusty Stone

Stuck
~ Added "You start with 1 Padding"

Catato
~ Removed -10 Harvesting
~ Added -100% Harvesting modifications

Builder
~ Adjusted code for limiting the map size to specify that it only impacts Builder

Uppdatering: 9 jul, 2023 @ 7:57

Updated to work with Brotato 1.0.0.3 and ModLoader 6.0.0
Added appropriate tags to Steam Workshop page

Regal
~ -33% -> -25% materials dropped

Brave Heart
~ +25% Enemy Damage -> +5% Enemy Speed

Uppdatering: 11 jun, 2023 @ 14:03

Renamed King to Regal to not clash with the new base game character

Uppdatering: 9 jun, 2023 @ 3:50

Added a new character, King
~ You start with 1 Crown
~ You start with 1 Wisdom
~ You start with 1 Cape
~ +10 Harvesting
~ -33% materials Dropped

Added a new weapon, Midas' Scepter, unlocked by winning a run as King

Hookshot
~Updated sprite so it rotates properly

Uppdatering: 13 apr, 2023 @ 3:10

Added a new character, Hero
~ You start with 1 Thunder Sword
~ +50 Luck
~ 100% of your Melee Damage are temporarily converted into Elemental Damage halfway through a wave (1 Melee Damage = 1 Elemental Damage)
~ % Attack Speed modifications are reduced by 25%
~ % Ranged Damage modifications are reduced by 100%
~ % Engineering modifications are reduced by 100%
~ -25% XP Gain

Added a new item, Brave Heart unlocked by winning a run as Hero

Fortress
~ Made unique

Blueprints
~ Added +5 Engineering

Uppdatering: 27 mar, 2023 @ 10:07

Changed how the map size scaling stops at wave 20 so that it should work better while Patamods is combined with other mods

Uppdatering: 27 mar, 2023 @ 9:12

Builder
~ 50% of your Materials are converted into Engineering at the end of a wave (35 -> 25 Materials = 1 Engineering)
~ Map Size stops increasing at Wave 20
~ Removed Structures spawning close to each other
~ Removed Luck Modifications -50%
~ Removed Harvesting Growth -5%

Blueprints
~ Removed Engineering, Harvesting and Enemy Speed stat changes
~ Added "Structures spawn close to each other"
~ Made unique
~ Rarity Rare -> Uncommon
~ Price set to 60

Fishing Magnet
~ No longer unique