Garry's Mod

Garry's Mod

Realistic Fragmentation System
Showing 21-30 of 35 entries
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Update: Feb 16, 2023 @ 1:52pm

-added help button to whitelist settings

Update: Feb 16, 2023 @ 12:12pm

-quick fix

Update: Feb 16, 2023 @ 11:56am

-added sound whitelist (only for singleplayer)
-added option to switch between shooting out traces or bullets
-increased default fragments number from 100 to 250
-increased max fragments number to 1500
-fragments now fly within 40 meters radius
-method of calculating shape of the sphere has been changed
-small fixes

Update: Feb 14, 2023 @ 12:01pm

-fixed sliders in server options
-removed sv_rfs_addoncompatibility conVar (now it's always on)
-slightly improved the code thanks to jp4

Update: Feb 11, 2023 @ 9:14am

- fixed issues with addon: VIVO | Health Overhaul

Update: Feb 11, 2023 @ 6:07am

- new system to detect sound on singleplayer
- rpg explosion is now detectable

Update: Feb 10, 2023 @ 1:49pm

-added compatibility with gredwitch vehicles
-added new conVar sv_rfs_addoncompatibility
-removed conVar sv_rfs_status

Update: Feb 10, 2023 @ 11:16am

- removed unnecessary print() function

Update: Feb 10, 2023 @ 11:04am

- changed fragments activation range to 40 meters

Update: Feb 9, 2023 @ 12:54pm

-fixed shape AGAIN