Garry's Mod
Briefcase Bomb SWEP (Sandbox)
Mostrando 1-9 de 9 aportaciones
Actualización: 15 FEB a las 13:48
por Hoff

- Refactored some code and added compatibility with "lastinv"

Actualización: 9 JUL 2024 a las 13:30
por Hoff

- Fixed error when dying while pulling out the briefcase
- Added countdown progress bar while looking at the bomb in the world

Actualización: 25 ABR 2023 a las 23:21

- Fixed misnamed convar

Actualización: 12 ABR 2023 a las 12:15

- Added cvars:
BriefcaseBomb_Countdown (default 30)
BriefcaseBomb_Magnitude (default 250)
BriefcaseBomb_BeepSound (default 1)

- Added cvar config menu on utilities

Actualización: 21 ENE 2023 a las 16:30

- Fixed a bug causing briefcases that were spawned because of cancelling a defuse to be too small

Actualización: 18 ENE 2023 a las 12:26

- Added c_arms!
- Added briefcase normals
- Updated world model and world model collision

Actualización: 9 ENE 2023 a las 20:27

- Rewrote most of the code
- Change hud elements for planting/disarming
- Disarming changed to holding interact on the bomb, like in Call of Duty. Holding interact will freeze your character in place, pull out the bomb, and disarm it.
- Bomb countdown timer does not pause while disarming
- Arms changed to Black Ops 2 for consistency across the other SWEPS
- Made glass look glassier and the liquids are animated
- Added to undo list (z) and cleanup

Actualización: 29 JUL 2014 a las 10:08

Fixed arm textures.

Actualización: 28 JUL 2014 a las 23:45