全面战争:战锤3

全面战争:战锤3

Cataph's Southern Realms (TEB)
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更新于:3 月 22 日 上午 8:05
作者:Cataph

THE PORK LION UPDATE[www.patreon.com]

NEW UNIT: GOLDEN LION
- An anti-large griffon-adjacent monster with two bound spells from the lore of metal.
- Available from tier 3 ports (capped at one each) and as mount for Merc Generals.
- New mini-tech, Tribute to the Lions, that does related things.


NEW LEGENDARY HERO: PIGGOLO II
- Yes, it is he! The hog of prodigious size and intellect, heir of the original Piggolo I of Tobaro. You can recruit him and his court of assistants and interpreters after collecting some of a variety of buildings (so that he’s consistently available for all TEB leaders). A random TEB AI will get him on the first turn if no-one is playing TEB.
- Piggolo is a support hero, comparable to a Merchant Prince. He can wear heavy armour to fight better, climb on a well-cushioned chest wagon, or… lead his own tortoise tank. On campaign map, his only active action is recolonizing ruins at level 3, though this will tire and ‘wound’ him.
- Yes, it’s Piggolo, not Piggalo. He is mentioned three times between the original DOW lore and RPG 2e, and it’s spelled Piggolo two times out of three, misspelled in the RPG once in the same paragraph.


OTHER STUFF
- Gallopers: fixed lack of launch fx.
- Paymaster CW: buffed missile damage from 5+17 to 8+24.
- TOW: diplomacy effects with Magritta/Estalia and Miragliano/Tilea should work correctly.
- TOW: many basic units will now use the correct Estalia/Tilea skins under the right factions. Completely forgot, woops.
- Plutocracy: the script to hide the botchy mount assignment thing when purchasing mounts in Plutocracy has been moved outside of the IME script folder so it should now work in TOW/C too.
- Merc General on Griffon: updated HP (more).
- Minor tweaks in animations and scale for griffon/demigryph campaign mounts.
- Replaced basic Maneaters in the roster with the Ironfist variant, since outside of pricing you had no factual reason to ever pick them.
- Border Rangers: +2 speed, +10 mass (submodders: new entity).
- Irranan Hillmen: +3 bonus vs Large to match the other generalist AL units.

更新于:2 月 18 日 上午 2:52
作者:Cataph

- TOW: removed a couple manual slots for art workshops after additions of marble/dyes by robie, and added marble to Tobaro.

更新于:2 月 16 日 下午 12:41
作者:Cataph

- New mini-tech in the Experimental Doodles area, Weaponized Fireworks. For funsies. (its main effect was intended to only apply to rank X+ units but can’t be done, we’ll see)
- Improved growth from TEB ports (why do greenskins get so much from theirs).
- High Eagle: starts with Myrmidia’s Ward also enabled to bypass the rank 8 requirement, and the last group of skills there is lowered from rank 25 to 15. Also shuffled skills around for better space management.

更新于:2 月 14 日 上午 8:22
作者:Cataph

- Captain: moved the shooty skills to indent 3 to make them not red.
- Sisters of Fury: +3 speed (submods: different battle entity).
- Paymaster Wagon and Estragon Pariahs are part of the gunpowder unit sets.
- Plutocracy: all diplomatic initiatives are cheaper (3000 to 2000). Some received a further effect or they were tweaked to encourage their use.

更新于:2 月 12 日 下午 3:05
作者:Cataph

- Broken Lances: 1 turn recruitment. Not super fair for them to pay the “don’t overshadow Light Scouts too hard” tax.
- Birdmen: Up and Under also adds devastating flanker. Big buffed their charge to 16 or that attribute would look really stupid.
- Verena’s Owls ROC: discovered a fruit of my laziness, fixed their missile weapon being a recycled one. This updates their range to 150, and changes their damage to 16+4 like Emp Huntsmen (lower than before, but faster reload and much better calibration distance).
- Legion’s Courage passive: from 30 to 55m radius, more in line with emp’s Grim Resolve.
- White of their Eyes: forgot to add an affected unit cap.
- Galloper cannons and ROR: removed the ‘permanently’ from the unlimber ability tooltip; ROR has slightly faster reload (clean 12s) and gains the suppressed contact effect (balance submods, it’s still a new projectile). Also finally custom icons for the limber abilities.
- Fixed ROR tonk still having fire weakness.
- Gausser: dwarf buffs in Sanctioned Aid are factionwide now, to encourage use of allied units. Removed armour for heavy infantry there.
- Gausser: Ranger Corps skill enables tunnel stance for his own army. Cause fuck it, he’s just that friend-shaped.
- Borgio’s Wall Fighters passive: added flank immune, and new icon.
- Borgio: added -1 recruitment time for artillery to his faction bundle.
- Borgio’s Mace: also imbues magical attacks during the uberswing.
- Lorenzo Lupo: removed magical attacks from the abilities since he’s got that baseline. Did I mean that? Whatever.
- Pathfinder lord: shuffled down some skill lines to make better room for the deity skills.
- New sub-tech, Militia Reforms, with a mix of goodies for the heroic chaffy dudes.
- Classical Studies tech: added +10 research.
- Expeditionary Vets tech: added +10% xp gain for units.
- TOW/C: added some settlements to the manual list for Art Workshops in lack of resources.
- Dirty Fighting's onscreen name is now correctly red.
- Fixed inconsistency where Half Pikes are Half-Pikes in effect texts. Mod is playable again.
- Internal: removed some legacy minspec ports.

更新于:2 月 10 日 下午 2:46
作者:Cataph

- Couple of tweakes in the UI file for camps, thanks again to Rhox. Should fix the camp placement x button and deployment when a camp is in limbo.
- Duplicarii ability now has shiny vfx (internally tweaked to work ok with that). Also its radius increased to 35m. New icon.
- Pathfinder lord: flattened the incongruence that had the White of their Eyes skill lead to a passive of a different name. Now they be both the same. The passive itself was changed: +5m radius, no more Unspottable (keeps Stalk), added devastating flanker and some missile dmg. Also it is disabled if the lord is wavering or worse, and doesn’t show a legacy 50m range. Changed icon.
- Feint & Riposte ability: changed icon.
- TOW: improved some faction potentials.

更新于:2 月 9 日 上午 11:55
作者:Cataph

- fixed a booboo where I accidentally emptied a climate table.

更新于:2 月 8 日 下午 3:28
作者:Cataph

- Fixed forgetful dumb dumb re: the Nuln guns group members.

更新于:2 月 8 日 上午 3:05
作者:Cataph

- Added health effects to major wall chains, FWIW cause those things are either dummies or hardcoded.
- Camp buildings that generate tradable resources will now work correctly (for the region owner).

更新于:2 月 7 日 上午 2:10
作者:Cataph

- Borgio: Difficult to Slay buffed a bit and fixed its visible duration. Also swapped the losing combat condition (notoriously iffy) for not on fire (nobody likes that, especially with that beard).
- Vassal option script, added exclusions for Golgfag or the fat bastard forgets how to read contracts.