RimWorld
Big and Small - Vampires and the Undead
107개 중 61~70개 표시 중
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업데이트: 2023년 6월 16일 오전 4시 38분

Update on 6/16/2023 1:38:28 PM.

Tiny minor fix. The "Roaming Werewolves" pawnkind could sometimes spawn as non-werewolves. This has been fixed.

업데이트: 2023년 6월 15일 오전 6시 03분

Update on 6/15/2023 3:03:48 PM.

Minor changes:

Succubus victims now have reduced max consciousness instead of a penalty. This should avoid some Rimworld vanilla yank regarding consciousness.

Werewolves now have Killthrist. They were meant to, but the gene had gone missing.

업데이트: 2023년 6월 14일 오전 3시 58분

Update on 6/14/2023 12:58:01 PM.

By request; added the ability for werewolves to safely infect allies (and prisoners).

업데이트: 2023년 6월 14일 오전 12시 01분

Update on 6/14/2023 9:01:26 AM.

Patched it so the 'higher' vampires can show up in Sanguophage meetings and the like.

업데이트: 2023년 6월 5일 오전 10시 35분

Update on 6/5/2023 7:35:36 PM.

Tweaked Frankensteins.

Increased Frankensteins AI combat value to be the same as Feral Draculs since the Raid AI doesn't give a dang about population percentages and will send entire raids of them just because they are cheaper than Draculs.

업데이트: 2023년 6월 1일 오전 4시 39분

Update on 6/1/2023 1:39:05 PM.

Tweaked Frankenstein's Monster xenotype.

업데이트: 2023년 5월 29일 오전 10시 53분

[Auto-generated text]: Update on 5/29/2023 7:53:21 PM.

A Dr. Frankenstein's monster xenotype which steals gene from dead bodies.

업데이트: 2023년 5월 28일 오전 8시 31분

Update on 5/28/2023 5:31:10 PM.

Ghouls are now carnivores.

업데이트: 2023년 5월 27일 오후 12시 01분

[Update on 5/27/2023 9:01:22 PM.

Buffed werewolves a bit. They now have Super Immunity (regardless of form) f.ex. It feels appropriate for a werewolf to shrug of most other diseases fairly easily.

업데이트: 2023년 5월 27일 오전 8시 58분

Update on 5/27/2023 5:58:23 PM.

Werewolves will no longer use their held weapon in combat when transformed. They will deal x1.75 damage with unarmed attacks though, so be careful. (this does _not_ stack with the x1.5 melee damage gene).