RimWorld
Big and Small - Vampires and the Undead
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Update: 18 mei 2023 om 7:22

[Auto-generated text]: Update on 5/18/2023 4:22:13 PM.

Update: 18 mei 2023 om 6:40

[Auto-generated text]: Update on 5/18/2023 3:40:54 PM.

Werewolves can now spawn without Biotech Mammalia in your modlist. They are also now infectious, watch out.

Made a werewolf snoot graphic.

Update: 15 mei 2023 om 7:23

[Auto-generated text]: Update on 5/15/2023 4:23:27 PM.

Update: 15 mei 2023 om 6:56

[Auto-generated text]: Update on 5/15/2023 3:56:06 PM.

Update: 2 mei 2023 om 13:47

[Auto-generated text]: Update on 5/2/2023 10:47:08 PM.

Update: 16 apr 2023 om 7:20

Did a quick test with VRE Sanguophages. Didn't see any obvious issues, but if someone encounters something let me know.

Also yoinked a few genes from them, so if you've got that mod enabled...

Nosferatu gains animal feeder. Which seems apt.

Dracul above "spawn"-tier (and Half-Dracul) get Sanguofeeder. They could already drink other vampires blood so this makes sense, and helps tie them into the VRE mechanics.

Feral Dracul gain CorpseFeeder. Later levels lose it.

Dracul Masters gain the Strigori's Hemomosis power, so they really finally roleplay Alucard from Hellsing.

[Auto-generated text]: Update on 4/16/2023 4:20:36 PM.

Update: 16 apr 2023 om 7:10

[Auto-generated text]: Update on 4/16/2023 4:10:54 PM.

Update: 16 apr 2023 om 4:56

[Auto-generated text]: Update on 4/16/2023 1:56:25 PM.

Update: 7 mrt 2023 om 1:28

[Auto-generated text]: Update on 3/7/2023 10:28:43 AM.

Update: 5 mrt 2023 om 13:39

[Auto-generated text]: Update on 3/5/2023 10:39:13 PM.