Garry's Mod

Garry's Mod

TFA-VOX Extra Callouts - Damage Types
Viser 1–10 av 10 bidrag
Oppdatering: 13. okt. 2023 @ 22.53

- Accidentally left in a print function

Oppdatering: 13. okt. 2023 @ 14.05

- Added a workaround for callouts overriding one another

- Stopped poison headcrabs from triggering the cut damage callout
It's dumb logic, and I couldn't figure out a way to make them not trigger it over the poison callout, so yeah.

Oppdatering: 20. mai 2023 @ 23.57

-Adjusted some stuff

Oppdatering: 5. feb. 2023 @ 0.44

- Fixed a typo with the explosive damage callout

Oppdatering: 1. feb. 2023 @ 23.10

- A couple of missing ' caused the addon to break

Oppdatering: 30. jan. 2023 @ 8.56

- Fixed a typo

Oppdatering: 30. jan. 2023 @ 2.22

-Added multiple new damage types;

Crush (Physics props, rollermines apparently???)
Blast (Explosives, pretty self explanatory)
Cut/Slash (Sharp things, manhacks, antlions, headcrabs)
Blunt/Club (Very not sharp things, crowbar, stunstick, Antlion Guard)
Fall (Self explanatory)
Sonic (Houndeyes, Gargantua, very limited use)
Laser/Energybeam (Lasers, if you can find one)
Drown/Drownrecover (Drowning, because why not)
Dissolve (AR2 balls, anything that causes a corpse to fizzle and get destroyed)
Sniper (SniperRound/SniperPenetratedRound ammo, might work with the sniper NPC)

Oppdatering: 29. jan. 2023 @ 11.05

- Added chance and artificial delay settings

Oppdatering: 29. jan. 2023 @ 7.48

None Provided

Oppdatering: 29. jan. 2023 @ 7.23

Initial addon creation.