RimWorld
Big and Small - Framework
Se afișează 131-140 din 434 intrări
< 1 ... 12  13  14  15  16 ... 44 >
Actualizare: 15 mart. @ 8:12

[Auto-generated text]: Update on 3/15/2025 4:12:18 PM.

Actualizare: 10 mart. @ 12:41

Update on 3/10/2025 8:40:59 PM.

Fixed Big & Small Slimes shrinking

This was a Ludeon bug. Happens with their Sanugophages under the same circumstances; namely resource max above 100 and not having selected them between loading -> saving.

Actualizare: 9 mart. @ 11:52

[Auto-generated text]: Update on 3/9/2025 7:51:51 PM.

Actualizare: 2 mart. @ 10:24

[Auto-generated text]: Update on 3/2/2025 7:23:52 PM.

Actualizare: 20 febr. @ 2:14

Update on 2/20/2025 11:14:34 AM.

Compatibility for HAR's test branch (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2640710953).

There is a rare startup error with HAR, possibly a "race condition", which means the frequency may depend on your CPU. I figure the better the CPU is more likely. Erdelf is probably going to fix that though, but just writing here for awareness.

Actualizare: 18 febr. @ 23:51

[Auto-generated text]: Update on 2/19/2025 8:51:28 AM.

Actualizare: 17 febr. @ 11:27

[Auto-generated text]: Update on 2/17/2025 8:27:39 PM.

Actualizare: 16 febr. @ 2:02

Update on 2/16/2025 11:02:02 AM.

By reuqest. Added support for pawns that are just a big head. :'D
Expanded on tha render node options, can now grab apparel color A/B
Fixed issue with ghouls and diets.

Actualizare: 14 febr. @ 13:37

Update on 2/14/2025 10:37:11 PM.

Fix for mostly-HAR compatibility. Will be fully compatible once Erdelf's test-branch changes go live.

Actualizare: 12 febr. @ 22:54

Update on 2/13/2025 7:54:42 AM.

Fixed Slime Shamblers spamming errors.

Marked HAR as incompatible until a solution for the HAR Tattoo patch spamming errors can be found.