RimWorld

RimWorld

Big and Small - Framework
Ergebnisse 111–120 von 438
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Update: 22. Jun. um 2:26

[Auto-generated text]: Update on 6/22/2025 11:26:21 AM.

Update: 21. Jun. um 12:00

Update on 6/21/2025 9:00:46 PM.

Fixed 1.5 version being compiled against the wrong version of Harmony.

Update: 21. Jun. um 11:15

[Auto-generated text]: Update on 6/21/2025 8:14:57 PM.

Update: 21. Jun. um 9:26

Update on 6/21/2025 6:26:15 PM.

Mega Update for 1.6 Unstable

Note that the "BetterPrerequisites" namespace is replaced by "BigAndSmall" in 1.6. Any modders using classes from there will have to update it.

E.g. "BigAndSmall.PawnExtension"

Also the PrerequisiteGene (PGene) has been removed. Any gene can now handle RaceSwaps and such with the appropriate PawnExtension.

Update: 2. Jun. um 0:07

Update on 6/2/2025 9:07:15 AM.

Added null-check for missing romance tags.

Update: 27. Apr. um 10:49

Update on 4/27/2025 7:48:52 PM.

Fixed the body-override material colors not working. Was caused by a mistake when adding custom corpse graphics.

Update: 12. Apr. um 0:44

Update on 4/12/2025 9:44:48 AM.

Fixed error when soul steal was used on animal (didn't do anything, but filled the log with junk)

Update: 11. Apr. um 10:19

Update on 4/11/2025 7:19:50 PM.

Fixed skeletal corpses defined via PawnExtension not triggering unless there was a custom regular body.
Fixed skeletal hediff.

Update: 10. Apr. um 10:16

Update on 4/10/2025 7:16:09 PM.

* Improved BodyType compatibility with mods adding BodyTypes from sources that aren't HAR.

* Also added support for setting body-type per age as well as gener. Syntax like:

<modExtensions>
<li Class="BigAndSmall.PawnExtension">
<bodyTypes>
<Fat>Male,Newborn,Baby</Fat>
<Hulk>Male,Child</Hulk>
<Thin>Male,Adult</Thin>
</bodyTypes>
</li>
</modExtensions>

Supports non-standard body types of any source.

Update: 4. Apr. um 11:25

[Auto-generated text]: Update on 4/4/2025 8:25:32 PM.