Total War: WARHAMMER III

Total War: WARHAMMER III

Skaven Settlements: AI Use Under-Cities
Showing 1-10 of 29 entries
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Update: Dec 5 @ 6:05am

- Updated the mod for game update 7.0. No changes seemed necessary.

Update: Mar 25 @ 3:38pm

- Removed the capitalized "MCT" in a script file name that prevented the game from opening as of game update 6.1.

Update: Mar 25 @ 2:36pm

- Updated the mod for update 6.1. No changes seemed necessary.

Update: Dec 12, 2024 @ 2:15pm

- Updated the mod for update 6. No changes seemed necessary.

Update: Oct 31, 2024 @ 3:11pm

- Updated the mod for update 5.3. No changes seemed necessary.

Update: Aug 20, 2024 @ 8:54am

- Updated the mod for update 5.2. No changes seemed necessary.

Update: Jul 20, 2024 @ 2:37pm

- Fixed a bug where certain MCT settings wouldn't lock in a multiplayer campaign. This did not prevent the mod from working.

Update: Jun 25, 2024 @ 6:13pm

- Updated the mod for update 5.1. No changes seemed necessary.

Update: Apr 30, 2024 @ 3:48pm

- Updated for update 5.0. No changes seemed necessary.

Update: Mar 12, 2024 @ 5:48pm

- Uploaded a fixed to a minor bug that I forgot in the last upload:
A script error would occur when cults were removed and this has been fixed now.