Arma 3
KJW's Imposters
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Aggiornamento: 21 ott 2024, 15:07
da KJW

- Bugfix for UAV AI being processed

Aggiornamento: 9 ott 2024, 18:09
da KJW

- Fixed enabling/disabling the mod. Meant to do this a while ago, never got around to it.

If the covert bar will not disappear, the fault is with KAT Medical. They have broken a key piece of ACE API. I have submitted a pull request to fix it.

Aggiornamento: 5 set 2024, 9:38
da KJW

- Fixed RF Pickup compat
- Added skip variable for units

Aggiornamento: 5 ago 2024, 7:35
da KJW

- Expand backpack config collection to cover more edge cases

Aggiornamento: 22 lug 2024, 8:23
da KJW

- FIx backpacks being skipped in config collection resulting in them all being overt

Aggiornamento: 22 giu 2024, 10:44
da KJW

- Vehicle check in previous patchnotes was using player's vehicle instead of processed unit's vehicle, causing all local units to be undercover if player was undercover due to vehicle
- Tweaked civilian vehicle disguises to require weapon to be unavailable

Aggiornamento: 21 giu 2024, 18:00
da KJW

- Fixed a bug causing vehicle scores to not be taken into account
- Added feature for full disguise when inside of civilian vehicles

Aggiornamento: 16 mag 2024, 15:23
da KJW

- Added ACE Arsenal sorting for suspicion amount

Aggiornamento: 16 mag 2024, 15:23
da KJW

- Added ACE Arsenal sorting by suspicion amount

Aggiornamento: 29 apr 2024, 0:57
da KJW

- Added ACE Arsenal Statbar for susness; thanks Jenna
- Minor change to 3CB factions compat