Hearts of Iron IV

Hearts of Iron IV

World War Bruh (PMFU)
Näytetään 11–20 / 243
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Päivitys: 28.10.2023 klo 8.00
tekijältä Chezloc

AAT 2.0.07 - Checksum 624d

- Manchukuo and Siam can now click the attache decision for XP with the "No China War" game rule
- Tuned game speed a tiny bit more
- Made Mexico and Brazil use dynamic modifiers (consolidated spirits) for their spirits
- Fixed Manchukuoan focus "Expand the Opium Trade" only giving -5% consumer goods factor (buffed to -15%)
- Removed the Icelandic, Norwegian, and Danish focus trees and added back neutrality spirits
- Reverted making "State of the Mediterranean" temporary for now, will be changed later again
- Removed 100K manpower in field requirement from Manchukuoan left side focus "End the Kwantung Occupation", fixed it removing the spirits "Kwantung Veto" which gets removed earlier in the focus tree
- Fixed bug with Siamese focus "Shan Development" calling an Ethiopian state instead of a British Raj one
- Spain can no longer do their naval tree once they complete the focus "Maintain Neutrality"

////PULL CHANGES FROM TFB////
Bug Fixes:
- German Trade Treaty with Sweden now works with the Puppet Norway
- Fixed Yugo Railways from focuses to reflect updated states in Western Italy
- Fixed everyone being able to use the Turkish straits, now only Bulgaria, Romania, and the Soviets can

General Changes:
- Sweden has been returned to the Generic Focus tree for now
- Sweden now starts on Free Trade
- Sweden once again has the Super Neutrality spirit
- Choosing to Annex Denmark instead of making a puppet no longer costs 10 stability (Still determining what to do about Fascist Norway Puppet)
- Romania AI should now try to join the Axis more consistently
- Italy AI should try not to pick a fight with Yugo or Greece till France is capped
- German AI should barb slightly later in 41
- Finland is no longer forced to join the Continuation War day 1 (Ahistorical, but needed for balance)
- Added in the Icons for the new DLC Modifiers

Balance Changes:
- MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_PERCENT = 0.1 -> 0.05 -- The minimum number of factories we have to put on consumer goods, in percent.

Päivitys: 27.10.2023 klo 5.31
tekijältä Chezloc

AAT 2.0.06 - Checksum 2222

- Operation Compass can now be done after 1st May, 1940
- Added decisions for Japan to allow Manchukuo to go right side and for Japan to transfer Beijing to Manchukuo
- Consolidated Canadian spirits into dynamic modifiers
- Disabled the market for everyone
- Made navy MIO trees look better
- Carrier size MIO policy now gives +2 deck size instead of +1 deck size
- Hopefully fixed Brazil being able to do some of their economy tree too early
- Poland will now automatically be added to the Allies when declared upon
- The "State of the Mediterranean" will be removed 6 months after Operation Barbarossa starts
- Icelandic and Swedish focus trees can no longer be done
- Fixed US focuses bypassing because of old Great Depression spirit checks
- Free France should now correctly get the 2 new West African states back
- AI can no longer send lend-lease
- Northern Norway is now demilitarized
- Slowed down the game speed due to it being too fast

Päivitys: 26.10.2023 klo 7.55
tekijältä Chezloc

AAT 2.0.05 - Checksum fa15

- Canada now gets a combined arms high command advisor made for them
- Walter Model is now an army offense expert instead of an army offense genius till Operation Barbarossa
- South Africa now gets an army offense expert made for them
- Improved and reworked parts of the US Navy tree, including making the general they get from Expand the USMC better and also gives you a commando genius
- Made the US focus tree use dynamic modifiers
- Australia now gets 15% division speed from "Rats of Tobruk"
- Hopefully balanced naval MIOs
- Fixed Germany not being able to do Expanded MEFO
- MEFO bills hopefully now get removed when Germany goes to war
- Removed impassable state in Norway
- Germany should no longer be able to get military access in Sweden
- Bugfixes

Päivitys: 25.10.2023 klo 8.48
tekijältä Chezloc

AAT 2.0.04 - Checksum b5eb

- Assigning MIOs now costs 1 XP and can be actually done
- Reduced MIO funds gain, doubeled it for minors
- Made Japanese, Italian, and German spirits into dynamic modifiers (consolidated into a few spirits instead of 50 different ones)
- Balanced all the air MIOs
- Fixed some issues with MIOs and policies
- Untrained strategic bombers and CAS now have penalties to ground attack and strategic bombing
- Hopefully fixed SAF not getting all of the Belgian Congo on Belgium capitulating
- Nerfed tank, SPG, and TD defense modifiers on rough terrain
- Merged Ethiopian air zones, and Sudan and Upper Nile air zones
- The UK can now do the ends of their army, air, and navy tree branches with only only 1 of the prerequisites instead of all of them
- UK Battery and battleship research bonuses upped to 100%
- Removed 0.5 year ahead reduction from Italian battleship research bonus

Päivitys: 23.10.2023 klo 12.34

AAT 2.0.03 - Checksum d42d

- Made "Seize the (Portugese) Colonies" automatic and work correctly
- Made UK and USSR spirits into dynamic modifiers to consolidate the amount of spirits
- Added some focuses to the end of the left side Manchukuo tree to lower their "Low Legitimacy" debuff
- Further balanced quite a few MIOs (German and UK air MIOs for example)
- Germany now loses MEFO bills when going to war
- Fixed light tanks, light SPGs, and light TDs having 75% defense on deserts
- Fixed South Africa not taking all of the British and Belgian colonies with their focus
- Various bug fixes

Päivitys: 21.10.2023 klo 15.57

AAT 2.0.02 - Checksum 8d66

- Japan now gets only a +40% range from a trait in the Japanese fighter aircraft MIO
- Made fascist Norwegian path untakeable
- Mexico can no longer send Trotsky back to the USSR

Päivitys: 21.10.2023 klo 15.16

AAT 2.0.01 - Checksum 74b0

- USA now only gets a financial expert after they get out of isolation
- Added a -5% consumer goods guy to the USA they can use only during isolation
- Fixed Italian East Africa not getting all Ethiopian states
- Fixed Italian East Africa not getting demilitarized in No Asia
- Fixed some unintended Asian states still existing in No Asia
- Added a +50% range trait to the Japanese fighter aircraft MIO to simulate what it had before, -50% because the MIO has a -10% range base
- Operation Crusader nerfed to 10% attack and defense
- Fixed Soviets getting a ridiculous pocket penalty reduction
- Nerfed the CAS Mio
- Fixed an AT and AA bonus applying to dual-purpose artillery
- Gave New Zealand 1 division training equipment

////PULL CHANGES FROM TFB////
- Gave a workaround for Hungarian Tank Decisions
- Switched Nakajima to a Medium Aircraft Designer which closest matched what we used to have
- Fixed Consumer Goods bonuses for MEFO
- Added a define to Carriers, Cruisers, Battleships and Submarines with the hope of preventing an MP crash

Päivitys: 20.10.2023 klo 8.31

AAT 2.0.00 - Checksum c403

Updated the mod to AAT, there will be bugs, issues, and unbalance, especially the MIOs and special forces. Please report the issues in submodfeedback

- Removed the "Major City Status" modifier from the USSR
- Reduced the Ground Support modifier in German spirit "Advanced CAS designs" to 10% from 15%
- Removed 20% ground support from the Battlefield Support doctrine
- T34 IC cost set to 18 (from 20)
- T34M1942 IC cost set to 20 (from 24)
- Hopefully somewhat balanced the new Finnish tree and special forces doctrine
- You can now do both sides in the special forces doctrine
- All special forces doctrines now take army XP
- Renamed Paratroopers into Assault Troops
- Probably some other things I can't remember from the 1562 file changes

Päivitys: 9.10.2023 klo 6.42

BBA 1.4.78 - Checksum f0de (Probably the final BBA update)

- Added back +20% soft attack, +100% hard attack and +100% breakthrough modifiers for mechanized battalions and amtrac battalions

Päivitys: 5.10.2023 klo 7.05

BBA 1.4.77 - Checksum 8eb2

- Made spirits with mechanized bonuses (and debuffs) also affect mechanized variants
- Artillery radio now affects mechanized artillery and anti-tank
- Fixed some issues with the stats of the mech and amtracs (too much HP, too little org, etc.)